Barakas Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, black, dusty cloak. His blue hair is knotted and matted. This red eyed westerner is not easily forgotten.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.
History: Gifted from a young age, Barakas studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a crush on the local Cartwright; and his religion dominates his actions
Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.
Eberk Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long chestnut hair reaches down to his waist. He tend to wears goggles to shield his eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Marshal
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp. Banded agate (10 gp).
Seebo Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, black shirt, and yellow tie. He carries with him a set of ceremonial daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his long black hair kept up in a rat tail. His eyes are likewise blue. His teeth are white and perfect.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To be a Mason again.
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Bricklayer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Infernal, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
Chad Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. He has styled his chestnut hair well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Chad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Many gnolls want him driven away; and he has passion for adventuring and risk
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Gardener
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Undercommon, Sylvan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Claira Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a fancy blue dress. She wears her golden hair down. She has several tiny aquamarine earrings on each ear.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is skeptical of what others tell her and is slow to trust.
History: She was born several months after her father was called into army service. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Antagonistic, Shy. Bonds: Attractive, Rich, Military, Nature. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp. White pearl (110 gp).
Theirastra Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She likes to wear ponchos typically of a light blue in addition to tight pants. She has shaved her head bald. She wears crescent spectacles with a black brim.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She pushes her goals aggressively. She is also a coward if confronted.
History: Theirastra was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. She tends to her Tailor job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern.
Flaws: Shy, Fearful. Bonds: Attractive, Family, Job. Occupation: Tailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Tiaathque Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a fine chain shirt which she covers with blue colored cloaks and clothing. She is bald on top and has large chestnut tufts of hair around her ears. Her brown eyes dart from person to person.
Personality: A deeply religious woman she believes everything happens for a reason. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Gifted from a young age, Tiaathque studied abroad. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is a bit of a kleptomaniac; and her religion dominates her actions
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Criminal record, Family. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Griselda York, Female Human [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a deerstalker hat to hide her balding. Her violet eyes lackadaisically let the world flow into them.
Personality: She is mildly Human supremacist, though she does not identify as such. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur, Logical. Flaws: Racist, Insane. Bonds: Rich. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp. Freshwater pearl (16 gp).
Three Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His orange fur is knotted and matted. He has amber eyes and a brown hat with a violet feather.
Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to loving parents in a slum to the west. Three abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Carpenter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp.
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