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NPC Generator

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Advanced [show]


Thradal Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. His deerstalker hat is riddled with cuts and holes. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer, Rich. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Thradal Silverstone, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)17 (+3) 7 (-2)16 (+3)
Skills Investigation +5, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Orc, Giant, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 gp.


Social Check DCs


Alvyn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His red hair is matted, messy, and big. His thin eyebrows rest above his beady gray eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Alvyn hails from a village terrorized by goblins. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and to protect his home

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Guardian, Enemies. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Alvyn Nucklestamp, Male Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 8 (-1)9 (-1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs


Hunter Law, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He is portly but not overly obese. His white hair is slicked back into a classic pompadour. His fierce violet eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a great chef.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Courier job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Military, Job. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Hunter Law, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 2600 sp. 1 Half-Plate.


Social Check DCs


Avice Merton, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. Her hair is brown and curly. Her blue eyes peer out from beneath her Stetson grey hat.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was taken as a slave by a traveling circus and forced to perform She's since become an addict/alcoholic.

Motivation: She wants to get laid; and she has a crush on the local scribe

Ideals: Artistic. Flaws: Insomniac, Addict. Bonds: Slave, Has a crush. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Avice Merton, Female Human Sorcerer 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cloud In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a pastel shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her white fur is still thick. Her face is covered beneath a completely black helmet.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She left for the north, certain she would find work there.

Motivation: A deep hatred of gnolls; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Athletic. Bonds: Enemies, Immigrant, Slave. Occupation: Laborer

Voice: Nasally tone

Attributes [hide]

Cloud In the Wind, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 310 gp. 1 Darkwood Shield.


Social Check DCs


Heather Clifford, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. Her hair is brown and curly. She wears crescent spectacles with a black brim.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. After months of barely getting by, Heather managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Heather Clifford, Female Human Sorcerer 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Left-Handed Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in pastel turtlenecks beneath a tan coat with red slacks. His black fur has been sun bleached extensively. His eyes are likewise copper.

Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has had some formal painting training, and achieved minor success. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Left-Handed Thunder, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)7 (-2) 5 (-3)16 (+3)
Skills History +0, Intimidation +5
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Faral Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing colorful clothing, dressed as a Barkeep. With bright chestnut hair. She has a dull look in her amber eyes.

Personality: Eccentric and domineering, Faral will drive conversation. She is frequently practicing swordplay.

History: Faral hails from a village terrorized by dire rats. In her 17th year, her parents were killed by a dire rats raid, leaving Faral alone in the world. After a stint in an orphanage, she was adopted. She ran away from her former home and has been making her living as a Barkeep for the past few years.

Motivation: To get a good night's sleep; and many dire rats want her driven away

Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Military, Enemies, Job. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Faral Ofandrus, Female Elf Sorcerer 2
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Portia TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is generally shirtless and showing off her tattooed chest. Her whole body is exceptionally muscular. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes are brown.

Personality: She is irascible and easily irritated. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the north to a Locksmith, Portia learned a great deal about her mother's area of expertise. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Expand her business; and sabotage a competitor

Flaws: Antagonistic. Bonds: Immigrant, Has a crush, Adventurer, Job, Family. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Portia TellPenny, Female Halfling Sorcerer 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 240 gp. Citrine (40 gp).


Social Check DCs

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