Gilthur Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a grey wide-brimmed hat and grey clothes. His black hair is styled in orderly dreadlocks. His gray eyes have a joyful gleam in them most of the time.
Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: Born to a Spice Merchant, his father struggled to pay the bills. He dropped out of school before completing his studies. After a long history of fighting, Gilthur and his spouse have recently divorced.
Motivation: Elven compassion; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Logical. Flaws: Antagonistic, Racist, Greedy. Bonds: Poor. Occupation: Mayor
Voice: Rolls R's
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp.
Imsh Wheatley, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His hair is golden, silky, and of moderate length. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends; and to prove his worth to the world
Flaws: Impulsive. Bonds: Attractive, Immigrant, Slave, Adventurer. Occupation: Courier
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp.
Kilvar Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears grey cloth garments or leather armor. His black hair is lengthy and is close to two feet long. His ears are large.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born the only child of a wealthy merchant. In his 16th year, his parents were killed by a dire rats raid, leaving Kilvar alone in the world. After a stint in an orphanage, he was adopted. He was granted martial powers by his dying brother.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 100 gp.
Creega Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. With wild brown hair. She has gleaming, smiling hazel eyes.
Personality: Cocky and sure of herself, she believes she is the best Priest born in the past three hundred years. She is obsessed with her god.
History: Creega hails from a village terrorized by goblins. Her homeland was ravaged by war and she spent much of her life rebuilding it. She then took over the family business and is one of the better Priest for hire.
Motivation: She would like to get married and retire; and she's attracted to the pc
Ideals: Athletic. Flaws: PTSD. Bonds: Job, Religious, Enemies, Has a crush. Occupation: Priest
Voice: Farmer accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. 2 Antitoxin.
Jelenneth Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A 5'3" western woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair is wavy and long. This gray eyed westerner is not easily forgotten.
Personality: Jelenneth is depressed about a lot of things. She tends to be a nihilist. She does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Jelenneth grew up listening to her father's many stories. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jelenneth took refuge in the ruined castle and found the beat up lance and armor she uses now. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur. Flaws: Depressed, Insomniac. Bonds: Adventurer, Nature. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Rhogar Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a green collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His crest is red and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He comes from a rich northern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: Money/treasure.
Bonds: Attractive, Rich, Criminal record. Occupation: Cartwright
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 90 pp.
Dondon Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'0" and wears tight fighting clothing, which leaves very little to the imagination. He has styled his auburn hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Dondon reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Family, Military. Occupation: Stableman
Voice: Smoker's lung
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 80 gp.
Dorn Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. His hazel unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a son. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and balancing his hectic life and new assassin responsibilities is difficult
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job, Immigrant, In love. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 2000 sp.
Vicky Watson, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver hair is lengthy. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Always inclined to offer people food she seems plenty friendly. She also hits on women, regardless of circumstances.
History: She comes from a rich western family. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. She hasn't told them the truth, but wants to settle down with them.
Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Rich, Family. Occupation: Beggar
Voice: Whispers
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Brass mug with jade inlays (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
