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NPC Generator

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Advanced [show]


Uraim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a golden handlebar mustache and slicked back golden hair. His gray eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: Uraim was born the youngest of three triplets. When Uraim reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: He wants to get laid; and wants a kiss

Flaws: Impulsive. Bonds: Job, Family, Military, Has a crush. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Uraim Orcfoe, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 10 (+0)7 (-2)
Skills Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 250 gp.


Social Check DCs


Avice Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has a large yellow mantle and cape that has been intricately interwoven into her green robe. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are likewise brown.

Personality: She snorts whenever she laughs or is feeling confident. She is lazy and tries to find solutions quickly.

History: Born in the north to a Carter, Avice learned a great deal about her mother's area of expertise. Her childhood dream was to be a Sculptor, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and to be a sculptor again

Flaws: Ugly, Lazy. Bonds: Job, Rich. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Avice Bohm, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Traki Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His brown hair, when down, is lengthy. His eyes are amber and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of dire rats

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Enemies, Adventurer. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Traki Sylvaranth, Male Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp.


Social Check DCs


Merihim Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a black collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has no hair. His gold unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Merihim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Merihim. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Flaws: Ugly, Disease, Insane. Bonds: Criminal record. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Merihim Grace, Male Tiefling Sorcerer 2
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)14 (+2) 8 (-1)10 (+0)
Skills Acrobatics +1, Animal Handling +1
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 230 gp.


Social Check DCs


Drusilia Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her white hair is kept up in a ponytail inside a feathered hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in the south. Her father was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Immigrant, Religious. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Drusilia Meliamne, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2 Thunderstones.


Social Check DCs


Valida Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on her belt. Her hair is long and white with streaks of brown, and is pulled back with small brown clips. Her blue eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Valida isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. The war was a terrible time for her, and Valida does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Sold as a small child to a slaver, Valida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was a soldier and died while she was still young. Valida was left her mother's suit of armor and trained in its use and care. She became a Cook soon after.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Military, Mentor. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Valida Daerdahk, Female Dwarf Sorcerer 3
Medium (3'10") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 900 sp.


Social Check DCs


Caramip Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue costume with the symbols of death on her torso. She carries with her a set of tridents on her belt, each one with a emerald on the hilt. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her green eyes lackadaisically let the world flow into them.

Personality: Caramip is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Caramip enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Caramip grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caramip fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has passion for adventuring and risk; and a strong sense of loyalty to human people

Ideals: Fighting, Extrovert. Flaws: Hedonist, Racist. Bonds: Adventurer. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Caramip Cobblelob, Female Gnome Sorcerer 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 80 pp.


Social Check DCs


Shump Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His tied-back hair is chestnut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Athletic. Flaws: Ugly, Shy, Selfish, Mundane. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Shump Conway, Male Half-Orc Sorcerer 2
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 17 (+3)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 320 gp. 1 Masterwork Common Melee.


Social Check DCs


Flask Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 4'7", this woman wears a pastel costume with the symbols of luck on her torso. She keeps her long yellow fur kept up in a rat tail. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in a small mountains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She left for the east, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable, Joker. Bonds: Attractive, Nature, Immigrant. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Flask Of Wine, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 pp. Brass mug with jade inlays (100 gp).


Social Check DCs

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