Agatha Copeland, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has slicked back white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also hits on women, regardless of circumstances.
History: Her father raised her in a mountain cabin. Like her mother and her brother before her, after school she went straight into learning to become a Shepherd. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She doesn't get along with people that don't share her tastes; and she is content
Ideals: Impeccable. Flaws: Mundane. Bonds: Has a crush, Nature, Job. Occupation: Shepherd
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Rock crystal (50 gp).
Aura On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears brown cloth garments or leather armor. He sports a flattop fur cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village he learned the ways of the warrior from his father. His necromantic abilities were realized during a raid on his village. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Athletic, Gifted, Fighting. Flaws: Racist. Bonds: Attractive. Occupation: Detective
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Joan Gentry, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She wears dark leathers with embroidery. She has done her best to style her white hair to look like a famous performer. Her eyes are violet and catlike.
Personality: She is a hateful person. She taunts others and blames them for her problems. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born the only child of a wealthy merchant. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Soapmaker for the past few years.
Motivation: She has a crush on the local Priest; and retire the richest woman in the east
Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Job, Has a crush. Occupation: Soapmaker
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Donaar Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a broad hat to cover his moderate length rusty crest. He wears a mask on his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He plays an instrument quite well.
History: Gifted from a young age, Donaar studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Donaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Optimist, Artistic, Gifted, Fighting. Bonds: Attractive. Occupation: Spice Merchant
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Antrara Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a large black mantle and cape that has been intricately interwoven into her white robe, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'5" when asserting herself. She has no crest. She wears an eyepatch.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She also hits on women, regardless of circumstances.
History: She served in the navy to pay for her family's outstanding loans. From there she went from mercenary job to mercenary job. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants a kiss.
Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Military, Adventurer. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp).
Jane Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears tattered old clothes, and is pretty ugly. Her brown hair is cut jaggedly and amateurishly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: Jane speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is skeptical of what others tell her and is slow to trust.
History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Farmer
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Silk rope.
Sark Thorpe, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. His golden hair has been sun bleached extensively. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sark is combative with any and all who dare try his patience in the slightest.
History: Sark lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and regain custody of his daughter
Ideals: Fighting, Joker, Justice. Bonds: Immigrant, Family. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp.
Akoth Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and chestnut. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Mialee Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fancy tan dress. With wild brown hair. Her green eyes dart from person to person.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She receives visions of the future at random moments
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Some 4 years later her spouse died after the birth of her son. Heartbroken, Mialee never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She is compelled to act according to her religious beliefs; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious, In love. Occupation: Shipwright
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 6 (-2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Masterwork manacles. 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!
