Gilthur Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat, and is pretty ugly. He has shaved his head bald. His thin eyebrows rest above his beady gray eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.
History: He was born in the south, but his parents moved at a very young age to the west. When Gilthur reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he has a crush on the local sellsword
Flaws: Ugly, Shy. Bonds: Military, Immigrant. Occupation: Mayor
Voice: Switch between two voices
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp. Red-brown spinel (140 gp). 1 Masterwork Common Melee.
Raer Raethran, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered dagger and tarnished pickaxe as well. His hair is always cut to a buzz. His hazel unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He now mingles about in high society.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Ideals: Fighting, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Rich, Job. Occupation: Fortune-teller
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 6 (-2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Eran Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'8". She does not wear sleeves and tends to eschew shirts when she can avoid it. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a small toy that she constantly fidgets with.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Eran was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Eran's father didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Job, Family. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp.
Oda Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She has a large blue mantle and cape that has been intricately interwoven into her white robe. She is portly but not overly obese. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She believes the world needs to unite to get rid of illithids once and for all.
History: She was born to loving parents in a slum to the north. A few years later when the south was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by illithids. Oda was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: She is content.
Flaws: Mundane. Bonds: Enemies, Poor, Immigrant. Occupation: Baker
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Moonstone (80 gp).
Oriax Deft, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, white shirt, and brown tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His dark red hair is drawn into a tight pony tail with a cross scrunchie. He is baby faced.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has all his life been fascinated with dancing.
History: Oriax was born in the east. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Artistic, Persistence. Bonds: Attractive, Criminal record. Occupation: Beggar
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp.
Warryn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He likes to wear tan tank tops with blue pants. He has a black handlebar mustache and slicked back black hair. His eyes, though not visible through his cowl, are brown.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he is greedy
Flaws: Selfish. Bonds: Family, Nature, Job, Rich. Occupation: Junk Dealer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 290 gp. Red spinel (130 gp). Jasper (30 gp). Jade (130 gp).
Corkitron Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a red coat over a brown low-cut shirt, and a deerstalker hat upon his head. He is an epitome of beauty. His white hair is styled in orderly dreadlocks. His fierce brown eyes like to dwell on things.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the east, but his parents moved at a very young age to the south. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it.
Flaws: Sensitive, Impulsive. Bonds: Attractive, Immigrant, Rich. Occupation: Baker
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 6 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp.
Euphemia Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: This woman dresses well, typically a more casual-formal manner. She has a penchant for wearing a ring with an oversized jet on her left hand. With wild black hair. She wears a mask on her face.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Euphemia hails from a village terrorized by drow. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.
Motivation: Revenge; and she is greedy
Ideals: Artistic, Joker. Bonds: Attractive, Rich, Enemies. Occupation: Barber
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 3 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 9 (-1) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 200 gp.
Avice Marleigh, Female Human [Permalink]
Personal [hide]
Description: This woman dresses in collared shirts and wears a proper scarf over her head. She has a penchant for wearing a ring with an oversized opal on her right hand. She wears her brown hair up. She has a tattooed face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is skeptical of what others tell her and is slow to trust.
History: Born in the west to a Mayor, Avice learned a great deal about her mother's area of expertise. While studying, she fell in love. They married and had a daughter. She ran away from her former home and has been making her living as a Mayor for the past few years.
Motivation: To protect her home.
Flaws: Shy. Bonds: Rich, Guardian, Job, In love. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp. Deep green spinel (80 gp).
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