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NPC Generator

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Advanced [show]


Oriff Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. She has a slight overbite and is overall scrawny. Her chestnut hair is long and unkept. Her eyes, though not visible through her cowl, are brown.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Priest arts, while her father instructed her in etiquette, music and courtly manner. Her necromantic abilities were realized during a raid on her village. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Many illithids want her driven away; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Oriff Stoutale, Female Dwarf Sorcerer 3
Medium (4'3") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)17 (+3) 9 (-1)12 (+1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: Just what you see.


Social Check DCs


Fallthra Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a faded coat and loose pants complete with feathered hat. She has wavy white hair. Her eyes are green.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Fallthra Morigak, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 10 (+0)8 (-1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 270 gp.


Social Check DCs


Nákra Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull white sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case, and a wedding ring on his left hand. He keeps his long golden hair kept up in a rat tail. His eyes are brown and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of northern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nákra took refuge in the old dungeon and found the beat up whip and armor he uses now. After a long history of fighting, Nákra and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: In love, Nature, Immigrant. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Nákra Winterbourne, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp. Citrine (20 gp).


Social Check DCs


Emmeline Blankley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case, she is not a threatening figure. Her long red hair reaches down to her waist. Her eyes are a pleasant green.

Personality: Aggressive, abrasive, and angry, Emmeline embodies much of what other species detest in the Humans. She feeds upon the attention of others.

History: She was born on a small isolated farm. Through the years after Emmeline was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Emmeline's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: To prove her worth to the world; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Emmeline Blankley, Female Human Sorcerer 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp.


Social Check DCs


Elysande Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. She wears her golden hair down. She has gleaming, smiling violet eyes.

Personality: Prone to second guessing herself, she comes off as nervous. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Elysande grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elysande. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Athletic, Justice. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Elysande Jacobs, Female Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Krimmon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. He has amber eyes and a red hat with a tan feather.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He feeds upon the attention of others.

History: Krimmon was born in the east. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Persistence, Logical. Bonds: Rich, Enemies, Attractive. Occupation: Laborer

Voice: Prounounces S like Z

Attributes [hide]

Krimmon Wildheart, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)17 (+3) 15 (+2)15 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Undercommon, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 100 gp.


Social Check DCs


Seven Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His brown fur is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling hazel eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.

History: Seven was born with his mother's beautiful face. Seven liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Seven Wing, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Windy Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of longbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to hide his balding. His eyes are likewise hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Windy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Windy studied abroad. Brilliant and gifted he never wanted to apply himself. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Depressed, Hedonist. Bonds: Attractive. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Windy Of World, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 16 (+3)18 (+4)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp.


Social Check DCs


Geoffrey Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His hair is cut close to his head. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in a small island village. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and an old rival family wants him found

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Nature, Adventurer. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Geoffrey Starks, Male Half-Elf Sorcerer 3
Medium (5'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 7 (-2)11 (+0)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs

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