Helja Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has golden hair. She wears round tiny glasses practically rammed into her face.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She believes the world needs to unite to get rid of brigands once and for all.
History: Her father raised her in a mountain cabin. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Bonds: Immigrant, Attractive, Enemies, Nature, Poor. Occupation: Banker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp.
Fragrant Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no fur. He wears an eyepatch.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Fragrant was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Fragrant's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Antagonistic. Occupation: Assassin
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal, Terran, Aquan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp.
Ozyman TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear white clothing when he does not wear armor. He has a black handlebar mustache and slicked back black hair. His hazel eyes peer out from beneath his top white hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a Server, his father struggled to pay the bills. His first spouse was a Server, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Poor, Family. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Melissa Springfield, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a grey collared shirt and violet skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her hair is chestnut and curly. She wears an eyepatch.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Melissa took refuge in the large cave and found the beat up nunchaku and armor she uses now. After a long history of fighting, Melissa and her spouse have recently divorced.
Motivation: She is greedy.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Nature. Occupation: Junk Dealer
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 pp. Bloodstone (40 gp).
Valafar Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'1" northern man, he is generally well dressed albeit a few years behind the times. His chestnut hair is knotted and matted. He wears a mask on his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: He was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion
Flaws: Antagonistic, Racist, Disease. Bonds: Attractive, Immigrant. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Pikar Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty red coat over it and is in decent physical shape. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Pikar lived on a farm with his father, near the main road leading to a nearby town. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter.
Ideals: Persistence. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Draconic
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mormo Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his black hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He dislikes all the random violence that takes place in the south. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a Stableman, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: His religion dominates his actions.
Ideals: Pacifist, Artistic. Bonds: Poor, Attractive. Occupation: Herbalist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Thava Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and muscular, this eastern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her crest is bronze, silky, and of moderate length. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Overbrimming with self-confidence, Thava isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She has a small toy that she constantly fidgets with.
History: She is a Lamia in disguise. She found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: She doesn't get along with people that don't share her tastes; and obtaining odd cultural human artifacts is her passion
Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Adventurer, Attractive. Occupation: Mortician
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Druidic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Deep blue spinel (300 gp).
Oblar Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He keeps his long blonde hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Religious, Mentor. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!