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NPC Generator

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Advanced [show]


Gale Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses like a well dressed Barkeep does. She carries a battered axe and tarnished bastard sword as well. Her lavender fur is unkempt and raggedy. Her fierce green eyes like to dwell on things.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She also has developed a complete distrust of the Junk Dealer profession.

History: Born in the east her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 3 years.

Motivation: To be a Junk Dealer again; and expand her business

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Job, Poor. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Gale Grass, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 2000 sp. Tourmaline (140 gp). Chrysoberyl (140 gp). 2 Thunderstones.


Social Check DCs


Verna Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'10" and is a bit bulky. She is very muscular particularly in the legs. She wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is happy with her job as a Ruler. She turns her eye from what people do, preferring to live and let live. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in the south. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She struck the Ruler job and began her own company from there.

Motivation: Expand her business.

Flaws: Forgetful. Bonds: Attractive, Job, Immigrant, Military. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Verna Reedfellow, Female Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 360 gp. 1 Alchemist’s fire.


Social Check DCs


Greethen Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'1" and likes to wear ponchos typically of a light black in addition to tight pants. His right hand appears badly burned and disfigured. His crest is greying and his face has many wrinkles. This red eyed southerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born several months after his father was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: PTSD. Bonds: Criminal record, Military. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Greethen Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Aquan, Giant, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp.


Social Check DCs


Krimmon Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Bonds: Attractive, Military, Criminal record, Adventurer, Job. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Krimmon Reedfellow, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 11 (+0)14 (+2) 18 (+4)9 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 14
Languages Common, Halfling, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Silver pearl (40 gp).


Social Check DCs


Lavinia Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright blonde hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is lazy, self-centered, vain, and jealous.

History: Born in the north to a Bowyer, Lavinia learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Bowyer. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lavinia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Bowyer responsibilities is difficult.

Ideals: Fighting. Flaws: Greedy, Selfish. Bonds: Job. Occupation: Bowyer

Voice: Speaks with a cold

Attributes [hide]

Lavinia Silvereyes, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Athletics +0, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Syllin Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a violet vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her violet boots flare out at the collars. She has wavy brown hair. Her half smiles and gray eyes are beguiling and draw you in.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a ruthless business woman, a trait she acquired from her father.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. After months of barely getting by, Syllin managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic, Impeccable, Entrepeneur. Bonds: Attractive, Religious. Occupation: Slave Trader

Voice: High pitched and raspy

Attributes [hide]

Syllin Accord, Female Half-Elf Sorcerer 2
Medium (4'7") Half-Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 13 (+1)16 (+3) 10 (+0)8 (-1)
Skills Acrobatics +0, Intimidation +1
Senses Passive Perception 10
Languages Common, Elven, Goblin, Giant, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 50 gp. Blue quartz (8 gp).


Social Check DCs


Gnarsh Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He is bristling with hidden weapons, mostly longswords and ceremonial daggers. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Logical, Gifted, Athletic. Bonds: Criminal record, Guardian, Enemies. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Gnarsh Walpole, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 10 (+0)5 (-3)
Skills Investigation +3, Performance -1
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Smoking In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She dresses well, typically a more casual-formal manner. Her gray fur has been sun bleached extensively. She wears a mask on her face.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She always tries to repair and not replace. It was this mentality that drove her into the Farmer business.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered gnolls who tried to eat her hand. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Persistence. Bonds: Attractive, Enemies, Religious. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Smoking In the Storm, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)12 (+1) 10 (+0)16 (+3)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp.


Social Check DCs


Abalaba Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tan vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her head has been shaved. She has gleaming, smiling green eyes.

Personality: She likes to make people angry or surprised. She is obsessed with her god.

History: The child of a Laborer, who enjoyed hunting, Abalaba was taken on many hunting expeditions. Abalaba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Ugly, Antagonistic, Depressed. Bonds: Religious, Nature. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Abalaba Timbers, Female Gnome Sorcerer 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. Chalcedony (40 gp).


Social Check DCs

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