Kite Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has done his best to style his cinnamon fur to look like a famous performer. He has hazel eyes and a brown hat with a violet feather.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.
Motivation: He has a crush on the local Dyer; and to be a dyer again
Ideals: Persistence, Opinionated. Bonds: Poor, Immigrant. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp.
Abad Madness, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a black suit. He wears a colorful flower in his brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Abad studied abroad. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He left for the east, certain he would find work there.
Motivation: He wants revenge against brigands; and he's repulsed by the pc
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Performer
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp.
Ubada Fulton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is wearing a long, black, dusty cloak. She is muscular with a powerful set of arms. She keeps her long blonde hair kept up in a rat tail. She has hazel eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is lazy, self-centered, vain, and jealous.
History: She served in the navy to pay for her family's outstanding loans. When Ubada reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants nothing more than to rejoin the army
Flaws: Sensitive, Selfish, Greedy. Bonds: Military, Nature. Occupation: Painter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Eye agate (13 gp). Malachite (13 gp). Jasper (40 gp).
Mardnab Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears silk and lounges about seductively. Her whole body is exceptionally muscular. She keeps her long golden hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Mardnab was born with her father's beautiful face. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She became a Locksmith soon after.
Motivation: Wants to open a new tavern; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 sp. 1 Masterwork Artisan’s tools.
Yurgunn Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a robe, a symbol of strength around her neck, and a glaive on her belt. Her long auburn hair reaches down to her waist. Her gray unseeing eyes seem to look past you.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Yurgunn has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often; and many goblins want her driven away
Ideals: Fighting, Athletic, Artistic. Flaws: Disease. Bonds: Enemies. Occupation: Bather
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Golden pearl (130 gp).
Koeth Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is cut close to his head. This violet eyed northerner is not easily forgotten.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Blacksmith in town.
History: Sold as a small child to a necromancer, Koeth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Beggar, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: Regain custody of his daughter; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: Rich, Job, Mentor, Family. Occupation: Blacksmith
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Masterwork Common Ranged Weapon.
Damaia Pleasure, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green broad hat and green clothes. Her black hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: She is calm most of the time but flees social interaction. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born the only child of a wealthy merchant. She moved from fad to fad and when she turned 15 she discovered poetry. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and retire the richest woman in the north
Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Religious, Job. Occupation: Detective
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 10 (+0) | 19 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Infernal, Celestial
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Duvamil Welber, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman usually wears her blue robe and has her shortspear always slung over her shoulder. She has a long blonde ponytail with little hanging trinkets. Her eyes are a pleasant violet.
Personality: She is almost excessively polite to everyone, even when angry. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered poetry. She was always very intelligent and has formed a secret society of specialists.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Artistic. Flaws: Shy, Secretive, Ugly. Bonds: Job. Occupation: Hunter
Voice: Hollow voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Malachite (9 gp). 1 Masterwork studded leather.
Pelt Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a brown costume with the symbols of his god on his torso, he is not a threatening figure. He has wavy red fur. His green eyes dart from person to person.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful necromancer made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Pelt never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To end his boredom; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic, Mundane. Bonds: Mentor, Religious, In love. Occupation: Blacksmith
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 310 gp. 1 Masterwork Common Melee.
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