Barendd Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a deerstalker hat to cover his moderate length golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: Revenge; and money/treasure
Flaws: Shy. Bonds: Attractive, Job, Rich, Criminal record, Enemies. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Darkwood Shield.
Merihim Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely black suit with brown socks and a vest with buckled shoes. His purple hair is still thick. His half smiles and red eyes are beguiling and draw you in.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Mason in town.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is unsatisfied with his job.
Flaws: Disease, Insomniac. Bonds: Attractive, Nature, Job. Occupation: Mason
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 17 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Draconic, Aquan, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Silver chalice with lapis lazuli gems (160 gp).
Ulfgar Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with broad hat. His tied-back hair is white. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. He has all his life been fascinated with music.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day
Ideals: Artistic, Athletic. Flaws: Ugly, Antagonistic. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp. Zircon (40 gp).
Maegan Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears bulky white painted plate armor. Her white hair is matted, messy, and big. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is fixated on the number 31. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not believe in violence as a means to an end. She is a dedicated Hunter but believes her peers are too gung-ho.
History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. She got away from her former life and has fallen to alcoholism.
Motivation: Money/treasure.
Ideals: Pacifist. Flaws: Ugly, Addict, Insane. Bonds: Rich. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Terran, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Arha Brent, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her tied-back hair is blonde. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is business-like. She takes instructions and follows them to the letter. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: She comes from a rich southern family. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She has money and likes to spend it; and someone believes her a fraud
Ideals: Professionalism. Bonds: Enemies, Rich, Immigrant. Occupation: Baker
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 7 (-2) | 10 (+0) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp).
Bernard Leighton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. His hair is golden and curly. His ears are large.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a very good compulsive liar and kleptomaniac.
History: Sold as a small child to a brothel owner, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Ideals: Justice, Logical. Flaws: Ugly. Bonds: Criminal record, Mentor, Family. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Left-Handed On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. He has wavy black fur. His yellow eyes peer out from beneath his wide-brimmed brown hat.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also has developed a complete distrust of the Tanner profession.
History: The child of northern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Retire the richest man in the north; and sabotage a competitor
Ideals: Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Masseuse
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Abyssal, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Robert Asheton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears baggy brown pantaloons and a green scarf. His golden hair is lengthy. His violet eyes are slightly larger than normal.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a daughter. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Robert never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Impulsive. Bonds: Poor, Military, In love. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp. 1 Masterwork Uncommon Weapon.
Dee Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her red hair up. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a hateful person. She taunts others and blames them for her problems. She believes the world needs to unite to get rid of dire rats once and for all.
History: A powerful wizard made her what she is. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She is greedy; and she wants revenge against dire rats
Flaws: Antagonistic. Bonds: Rich, Enemies, Mentor. Occupation: Sculptor
Voice: Soothing and warm
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 42000 sp. Freshwater pearl (9 gp). Jasper (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!