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NPC Generator

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Advanced [show]


Therlin Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears many layers of old clothing at all times. She wears a Stetson hat to cover her moderate length red hair. Her eyes are blue.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She always tries to repair and not replace. It was this mentality that drove her into the Sculptor business.

History: She was born at the edge of vast island. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She ran away from her former home and has been making her living as a Sculptor for the past few years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Persistence. Flaws: Ugly, Sensitive. Bonds: Poor, Nature, Job. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Therlin Brazzik, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 17 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Eyepatch with mock eye of sapphire and moonstone (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Herleva Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She is dressed in an above average manner. Beneath her clothing is a huge mess of scar tissue. She sports brown long hair. She has gray eyes and a yellow hat with a green feather.

Personality: Aggressive, abrasive, and angry, Herleva embodies much of what other species detest in the Half-Elves. A true patriot, Herleva would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her father was called into army service. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Herleva grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Herleva. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and a rival would like her out of the picture

Flaws: Antagonistic. Bonds: Attractive, Slave, Military, Criminal record. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Herleva Markum, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 9 (-1)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Rosamund Anderton, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'0" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is kept up in a ponytail inside a feathered hat. Her ears are large.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is an amazing painter.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Rosamund Anderton, Female Human Sorcerer 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Tiger eye turquoise (16 gp). Carnelian (40 gp). Coral (100 gp).


Social Check DCs


Nurkara Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her silver hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She exudes charisma. She is a tour de force of persuasion. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Days after completing her studies, news broke out that her hometown was attacked by giants. Nurkara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Justice. Bonds: Attractive, Criminal record, Immigrant, Enemies, Family. Occupation: Barber

Voice: Spanish accent

Attributes [hide]

Nurkara Torunn, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)7 (-2) 16 (+3)11 (+0)
Skills Acrobatics +4, History +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 280 gp.


Social Check DCs


Dariff Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears brown leather gloves, a brown jacket, and tight pants. Her black hair is lengthy and is close to two feet long. She has gray eyes and a brown hat with a tan feather.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. The war was a terrible time for her, and Dariff does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Sold as a small child to a brothel owner, Dariff was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Mentor, In love. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Dariff Fireforge, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)7 (-2) 12 (+1)14 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 320 gp.


Social Check DCs


Alice Hale, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a long, brown cloak. Her hair is auburn and curly. Her green unseeing eyes seem to look past you.

Personality: She speaks before she thinks and is too direct. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in the north to a Apothecary, Alice learned a great deal about her mother's area of expertise. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has drifted from career to career and currently works as a Apothecary.

Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Disease, Impulsive, PTSD. Bonds: Job, Religious. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Alice Hale, Female Human Sorcerer 2
Medium (4'7") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 130 gp.


Social Check DCs


Flame Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a worn and beaten armor. His fur is beige, silky, and of moderate length. His blue unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and doesn't want to be a adventurer and was forced into it by his family

Flaws: Disease, Lazy. Bonds: Attractive, Immigrant, Slave. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Flame Of Ale, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)15 (+2) 8 (-1)15 (+2)
Skills Arcana +4, Athletics +1
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. Star rose quartz (40 gp).


Social Check DCs


Furrele Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and carries warhammers. Her rusty crest is heavily combed to the right. She wears large thick round spectacles.

Personality: She loves telling others what to do and how they should feel about things. She is lazy, self-centered, vain, and jealous.

History: Born in the north to a Navigator, Furrele learned a great deal about her mother's area of expertise. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now owns her own business.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Fighting, Opinionated. Flaws: Selfish. Bonds: Job, Religious, Adventurer. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Furrele Fharngnarthnost, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 110 gp. Onyx (40 gp).


Social Check DCs


Nemeia Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses like a well dressed Locksmith does. Her hair is short and silver. Her black eyes are slightly larger than normal.

Personality: She is a Locksmith first and foremost. She believes firmly that knowledge should be universal. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Locksmith job and began her own company from there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Nemeia Intellect, Female Tiefling Sorcerer 2
Medium (6'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 4000 cp. 1 Masterwork studded leather.


Social Check DCs

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