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NPC Generator

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Advanced [show]


Ronwe Sly, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a fancy green dress. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her hair is cut close to her head. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily eccentric. She is a logical person and will generally grow upset if things defy logic and science.

History: Ronwe hails from a village terrorized by dire rats. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: Revenge; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Rich, Enemies, Religious. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Ronwe Sly, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)19 (+4) 15 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic, Goblin, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146400000000

Possessions: 240 gp.


Social Check DCs


Rosamund Burton, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a simple grey robe with yellow stripes complete with hood. Her moppish auburn hair is in a traditional bowl cut. She has brown eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Rosamund abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Athletic, Persistence. Flaws: Impulsive, Antagonistic. Bonds: Adventurer. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Rosamund Burton, Female Human Sorcerer 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)15 (+2) 9 (-1)14 (+2)
Skills Deception +4
Senses Passive Perception 9
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 3000 cp.


Social Check DCs


Quilla Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and brown handkerchief worn on her right side. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has slicked back black hair. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A true patriot, Quilla would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born in the east her family was never financially stable. When Quilla reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Flaws: Mundane. Bonds: Attractive, Military, Poor, Enemies. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Quilla Glittergem, Female Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)12 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs


Habor Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear green pants and tee shirts, and a wedding ring on his right hand. His white hair is unkempt and raggedy. His white eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: In love, Poor. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Habor Horror, Male Tiefling Sorcerer 1
Medium (5'5") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 13 (+1)17 (+3) 7 (-2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Terran, Auran, Gnome
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 110 gp.


Social Check DCs


Modean Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his silver hair up. His fierce gold eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Modean's first love is himself. His second love is also himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Modean was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Impeccable, Fighting. Bonds: Immigrant, Job. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Modean Ecstasy, Male Tiefling Sorcerer 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 15 (+2)17 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Quilla Beren, Female Gnome [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She is physically well-built. She is bald on top and has large brown tufts of hair around her ears. Her eyes are blue.

Personality: She is a Shoemaker first and foremost. She believes firmly that knowledge should be universal. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She inherited the family business which she has now maintained for 12 years.

Motivation: To be a Miller again; and she is unsatisfied with her job

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Religious. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Quilla Beren, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 20 (+5)8 (-1) 16 (+3)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Maynild Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her hair is long and silver with streaks of golden, and is pulled back with small violet clips. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: Abrasive and pushy, she has a hard time making friends. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Gifted from a young age, Maynild studied abroad. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Nature. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Maynild Mundy, Female Half-Elf Sorcerer 2
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 8 (-1)10 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Auran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 320 gp.


Social Check DCs


Megged Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. He has a black handlebar mustache and slicked back black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has built up a small fortune and can afford his own way.

Motivation: To pay off his debts; and he uses money and sex appeal to get what he needs

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Rich, Debt. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Megged Harley, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp. Amber (70 gp). 4 Thunderstones.


Social Check DCs


Frederick Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large auburn tufts of hair around his ears. His face is scarred and worn.

Personality: He never swears and excessively uses polite adverbs when speaking. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a Doctor, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frederick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frederick. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Frederick Hadley, Male Human Sorcerer 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs

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