Ermina Cholmondeley, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears many layers of old clothing at all times. She keeps her golden hair in a flapper bob. She wears a mask on her face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the south. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has achieved small success as a Body Guard.
Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Immigrant, Mentor. Occupation: Body Guard
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Infernal, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp. A delicate silver chain set with a tourmaline (10 gp).
Spear Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. He has lavender fur. His eyes are likewise green.
Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.
History: A powerful necromancer made him what he is. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic. Flaws: Hedonist. Bonds: Mentor, Job. Occupation: Laborer
Voice: Jamaican accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 7000 cp.
Srorthen Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries a battered hand crossbow and tarnished club as well. His long gold crest is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Srorthen lived on a farm with his father, near the main road leading to a nearby town. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in club use. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Enemies, Family. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 6 (-2) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Black star sapphire (500 gp).
Gomory Pickering, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in a clean grey cloak covering his clean studded leather. His hair is cut close to his head. He wears large thick round spectacles.
Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to trick people and travel the world for free.
Motivation: To protect his home; and he is greedy
Flaws: Depressed. Bonds: Criminal record, Rich, Religious, Guardian. Occupation: Ploughman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp. 1 Backpack.
Portia Underbough, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and a wedding ring on her left hand. She wears her golden hair up. She has a dull look in her amber eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised by priests from a young age. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She desires power and/or immortality; and she has a rivalry with the church that dominates her actions
Flaws: Shy. Bonds: In love, Adventurer, Religious, Mentor. Occupation: Laborer
Voice: Sounds elderly
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Althaea Othronus, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many black ritualistic tattoos. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. With wild red hair. Her eyes, though not visible through her cowl, are blue.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She enjoys reading and quiet.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Althaea abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.
Motivation: Expand her business; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Impeccable, Logical. Bonds: Rich, Slave, Adventurer, Job. Occupation: Navigator
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 80 gp.
Norsko Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, brown shirt, and blue tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to get laid; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Criminal record. Occupation: Bricklayer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Don Kimberly, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He sports a long silver beard, and similarly colored long hair. His eyes are a pleasant blue.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Flaws: Hedonist. Bonds: Attractive, Rich, Job, Religious. Occupation: Junk Dealer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
Tordek Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears brown leather gloves, a brown jacket, and tight pants. His golden hair is cut short. His brown eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Addict, Disease. Bonds: Criminal record, Adventurer, Job. Occupation: Tailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 18 (+4) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
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