Adran Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his right hand. He has no hair. His eyes are amber and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He also is a firm believer in the manly ideal.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Adran was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: In love, Enemies. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Abyssal, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Banded mail.
Helen Dryden, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears a lot of dark rich colors, with gold accents and is in decent physical shape. Her silver hair has been sun bleached extensively. Her eyes are likewise green.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Helen was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Helen decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has since lost track of the people in her past.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Impeccable. Bonds: Attractive, Family, Military, Criminal record. Occupation: Beggar
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 15 (+2) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 2000 cp. Golden yellow topaz (400 gp). Blue quartz (6 gp). Deep blue spinel (400 gp).
Ellyjoybell Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She wears professional attire. She has wavy chestnut hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She works hard and plays hard.
History: She is the product a well kept family trust fund and as such has never really known need. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.
Motivation: Regain custody of her daughter; and she has money and likes to spend it
Flaws: Hedonist. Bonds: Attractive, Nature, Rich, Family. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 60 pp. 2 Thunderstones.
Burgell Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He is typically in his Weaver uniform. His hair is white, silky, and of moderate length. He is baby faced.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Burgell was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Disciplined. Flaws: Insane. Bonds: Job, Attractive, Criminal record. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 50 gp.
Isabella Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She sports a flattop hair cut. This hazel eyed westerner is not easily forgotten.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She always tries to repair and not replace. It was this mentality that drove her into the Ruler business.
History: Isabella was raised in a hard working conservative environment. Her arcane abilities were realized during a raid on her village. She now owns her own business.
Motivation: She is unsatisfied with her job; and she's looking for her big break
Ideals: Persistence, Gifted. Bonds: Adventurer, Enemies, Job. Occupation: Ruler
Voice: German accent
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 600 sp. Red spinel (50 gp). 1 Masterwork Common Melee.
Emma Lindsey, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She is bald on top and has large chestnut tufts of hair around her ears. She has gleaming, smiling violet eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She believes the world needs to unite to get rid of gnolls once and for all.
History: Emma hails from a village terrorized by gnolls. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want her driven away; and someone believes her a fraud
Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Mayor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. Moonstone (20 gp).
Richard Tickle, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears a well pressed and immaculate suit (or dress). His left leg appears badly burned and disfigured. His long auburn hair is drawn into a two foot long braid. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 16th year, his parents were killed by a goblins raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.
Motivation: A deep hatred of goblins.
Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Enemies. Occupation: Fletcher
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Hugolina Darby, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is still thick. Her face is covered beneath a completely black helmet.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She always tries to repair and not replace. It was this mentality that drove her into the Roofer business.
History: She was born to loving parents in a slum to the west. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep.
Ideals: Disciplined, Persistence. Bonds: Attractive, Poor. Occupation: Roofer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp.
Barakas Wary, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his brown hair in a flapper bob. His red eyes peer out from beneath his Stetson green hat.
Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better world.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Disciplined, Gifted. Bonds: Rich, Adventurer, Criminal record. Occupation: Bounty Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Aquan, Gnoll, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Silver comb with moonstones (200 gp).
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