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NPC Generator

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Advanced [show]


Quilla Welber, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has red hair. She tend to wears goggles to shield her eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She uses divination through singing.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Nothing but the best is good enough for her; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Quilla Welber, Female Gnome Sorcerer 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 18 (+4)12 (+1)
Skills Deception +3, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Oloric Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. With a patchy silver beard and wild silver hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to be a assassin again

Flaws: Insane. Bonds: Attractive, Family, Rich, Military, Job. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Oloric Torunn, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)8 (-1) 15 (+2)10 (+0)
Skills Insight +4
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Simon Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears skinny pants and wears a brown and tan robe with the hood down. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Simon was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He then took over the family business and is one of the better Mayor for hire.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Secretive, Forgetful. Bonds: Job. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Simon Blankley, Male Human Sorcerer 2
Medium (5'0") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)16 (+3) 16 (+3)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 210 gp.


Social Check DCs


Theodoric Brixton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and is typically in his Sage uniform. His left hand appears badly burned and disfigured. His hair is long and golden with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Sage business at a young age. A gifted student he started as a Servant, but he got bored and became a Sage. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Impeccable. Bonds: Job, Attractive. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Theodoric Brixton, Male Human Sorcerer 2
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 13 (+1)16 (+3)
Skills Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Coral (40 gp). Banded agate (4 gp). Deep green spinel (40 gp).


Social Check DCs


Fargrim Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown painted combat armor at almost all times. His black hair is knotted and matted. He has a dull look in his blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the west, but his parents moved at a very young age to the east. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Fargrim began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many goblins want him driven away

Ideals: Fighting, Entrepeneur. Bonds: Immigrant, Enemies. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Fargrim Bofdann, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 8 (-1)14 (+2)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp.


Social Check DCs


Boddynock Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear blue pants and tee shirts. His long black hair reaches down to his waist. He has several tiny amethyst earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Weaver soon after.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Joker, Fighting. Flaws: Shy. Bonds: Rich, Job. Occupation: Weaver

Voice: Boston accent

Attributes [hide]

Boddynock Cobblelob, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 9 (-1)10 (+0)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp.


Social Check DCs


Dell Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears skinny pants and wears a white and tan robe with the hood down. She has moderate length black hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her first spouse was a Seamstress, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To reunite with her old friends; and she's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Family, In love, Adventurer. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Dell Fastfoot, Female Halfling Sorcerer 4
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 5000 sp. Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item.


Social Check DCs


Ovak Redfield, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right leg. She dresses in collared shirts and wears a proper scarf over her head. She wears her red hair up. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is very quiet and rarely speaks above a whisper. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ovak took refuge in the ruined castle and found the beat up monstrous two handed axe and armor she uses now. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants revenge against brigands.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Ovak Redfield, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp.


Social Check DCs


Soveliss Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy blue pantaloons and a tan scarf. He has a very tight haircut. His eyes are violet.

Personality: Calm and collected, he is a well trained Banker. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Soveliss was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Soveliss Ilphelkiir, Male Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 10 (+0)17 (+3)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. 1 Banded mail.


Social Check DCs

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