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NPC Generator

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Advanced [show]


Edge Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'0". She dresses like a well dressed Scribe does. She has done her best to style her black fur to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has all her life been fascinated with poetry.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Scribe.

Motivation: Sabotage a competitor; and to be a mason again

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Job, Slave. Occupation: Scribe

Voice: Mousy voice

Attributes [hide]

Edge Wind, Female Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp.


Social Check DCs


Anthony Blankley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is lengthy and is close to two feet long. He has a dull look in his brown eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anthony grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anthony. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Anthony Blankley, Male Human Sorcerer 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp.


Social Check DCs


Greethen Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered scythe and tarnished greatsword as well. He keeps his scarlet crest in a flapper bob. His red eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast island. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Greethen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Impulsive, Addict. Bonds: Attractive, Nature. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Greethen Ebynichtomonis, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)16 (+3) 9 (-1)8 (-1)
Skills Animal Handling +1, Athletics +1
Senses Passive Perception 9
Languages Common, Terran, Abyssal, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 gp.


Social Check DCs


Travok Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin grey vertical stripes and tan pants. He is portly but not overly obese. His chestnut hair is cut short. His green eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Travok lived on a farm with his father, near the main road leading to a nearby town. In his youth he was a Dilettante, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Cynical, PTSD. Bonds: Nature, Family. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Travok Strongheart, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 15 (+2)6 (-2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 50 gp.


Social Check DCs


Kithri Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman wears a red coat over a white low-cut shirt, and a Stetson hat upon her head. Her clothes are grease stained in places. She wears her silver hair up in a very large beehive style do. She wears an eyepatch.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She moves from town to town, unable to find a place to settle.

Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her sister

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Kithri Shadowquick, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Orc, Auran
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 5000 cp.


Social Check DCs


Halander TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man tends to wear a large white jacket. He has shaved his head bald. He has several tiny topaz earrings on each ear.

Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Halander lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and money/treasure

Ideals: Joker. Flaws: Insane. Bonds: Rich, Family, Adventurer, Debt. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Halander TellPenny, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Athletics +2, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp.


Social Check DCs


Sun Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'10" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his yellow fur up. His copper eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Navigator mother left him crippled. He has set out to sabotage the competition.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich, Job, Criminal record. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Sun Plume, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp. Red garnet (150 gp).


Social Check DCs


Cloak Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Fortune-teller. He is physically well-built. He has done his best to style his cinnamon fur to look like a famous performer. His thin eyebrows rest above his beady blue eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He never wears the same outfit twice, unless he absolutely has to.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. He has worked as a Fortune-teller like his mother before him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Cloak Of Stars, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 70 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold dragon comb with red garnet eye (300 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Tree Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman prefers to wear flannel. She is muscular with a powerful set of arms. Her fur is short and yellow. Her eyes are a pleasant hazel.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She comes from a rich southern family. Like her father and her sister before her, after school she went straight into learning to become a Tanner. She was always very intelligent and has formed a secret society of specialists.

Motivation: To settle down with her crush; and wants to raise her children well

Flaws: Secretive. Bonds: Job, Family, Rich, Has a crush. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Tree Of Dragons, Female Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 11 (+0)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 gp.


Social Check DCs

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