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NPC Generator

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Advanced [show]


Drogo Mori, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His long brown hair is drawn into a two foot long braid. His fierce amber eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east to a Ploughman, Drogo learned a great deal about his father's area of expertise. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Ploughman for hire.

Motivation: To be a Fisher again.

Ideals: Professionalism. Bonds: Attractive, Adventurer, Job, Nature. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Drogo Mori, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 14 (+2)17 (+3)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Gildmak Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears light armors faded through time and improper care, and his gloved hand is found clutching a kukri. With bright brown hair and a scraggly beard. His eyes are likewise gray. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.

History: Gildmak lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Gildmak Bigheart, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp. Banded agate (4 gp).


Social Check DCs


Diesa Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her golden hair up in a very large beehive style do. Her violet eyes peer out from beneath her small grey hat.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: She's looking for her big break; and she has a rivalry with the church that dominates her actions

Ideals: Disciplined. Bonds: Attractive, Adventurer, Religious. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Diesa Bloodkith, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)16 (+3) 17 (+3)6 (-2)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 400 sp. Moss agate (5 gp).


Social Check DCs


Thorpe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears white painted combat armor at almost all times. With bright red hair and a scraggly beard. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Thorpe hails from a village terrorized by gnolls. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Thorpe Tealeaf, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 210 gp.


Social Check DCs


Randal Bing, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a long red beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.

Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and to prove his worth to the world

Flaws: Ugly, Impulsive. Bonds: Job, Rich, Family. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Randal Bing, Male Human Sorcerer 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)16 (+3) 16 (+3)16 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp.


Social Check DCs


Callybon Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She wears suspenders and blue workpants. Her shirt is tan, and she wears a heavy blue leather apron most of the time. Her skin is fair and her fingers are delicate and long. She wears her blonde hair up in a very large beehive style do. She has a dull look in her gray eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When she was but 6 years old her parents immigrated from the north. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Nature, Immigrant. Occupation: Masseuse

Voice: Complex vocabulary, royal

Attributes [hide]

Callybon Glittergem, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Tiger eye turquoise (14 gp). 1 Masterwork manacles.


Social Check DCs


Bernard Graeme, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is dressed in earthy colors with a brown and white handkerchief worn on his left side. He has golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. Bernard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bernard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now owns his own business.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Bernard Graeme, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)8 (-1) 8 (-1)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Phelaia Prudence, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a fine chain shirt which she covers with green colored cloaks and clothing. She keeps her dark red hair in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Gifted from a young age, Phelaia studied abroad. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Tailor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Criminal record. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Phelaia Prudence, Female Tiefling Sorcerer 2
Medium (4'8") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 220 gp. Star rose quartz (80 gp). Amethyst (150 gp). Jade (150 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cumpen Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'2" and typically wears blue cloth garments or leather armor. Her left hand appears badly burned and disfigured. Her hair is short and black. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is very quiet and rarely speaks above a whisper. Flattery will make her almost putty in your hands.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Shy, Selfish. Bonds: Immigrant. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Cumpen Wildwander, Female Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 18 (+4)8 (-1)
Skills Performance +1, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs

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