Markosian Caution, Female Tiefling [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears a black feathered hat and black clothes. Her red hair is lengthy. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in the west to a Stableman, Markosian learned a great deal about her mother's area of expertise. Her mother was a soldier and died while she was still young. Markosian was left her mother's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Job, Military, Criminal record. Occupation: Stableman
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1600 sp.
Jebeddo Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright tan suits and hats. His brown hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of giants once and for all.
History: He is a Maurezhi in disguise. His childhood dream was to be a Mercenary, but he was a colossal failure. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to clean up the streets
Flaws: Ugly, Insane. Bonds: Enemies, Adventurer, Job, Guardian. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Sora Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a green coat over a white low-cut shirt, and a wide-brimmed hat upon her head. She wears a colorful flower in her bronze crest. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She is overprotective of those who hire her services. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered poetry. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west.
Ideals: Entrepeneur, Artistic. Bonds: Attractive, Guardian, Military. Occupation: Sellsword
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 5 (-3) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 210 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Bullseye lantern.
Trail Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a worn and beaten armor, she is not a threatening figure. Her orange fur is braided into rings. She is very pretty but has cold, dead eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving Animals are drawn to her, and she is able to talk to them.
History: Gifted from a young age, Trail studied abroad. Through the years after Trail was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Trail's father didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality.
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Courier
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Bernard Weston, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears grey leather gloves, a grey jacket, and tight pants. His clothes are grease stained in places. His black hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves singing and to teach people singing more than just about anything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: To settle down with his crush; and he would like to get married and retire
Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, Immigrant, Has a crush. Occupation: Barber
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp.
Jane Winchester, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. Her tied-back hair is auburn. She has gleaming, smiling green eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to open a new tavern; and she's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic, Insane. Bonds: Rich, Attractive, Job. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp.
Vistra Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'1" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her right hand appears badly burned and disfigured. Her hair is greying and her face has many wrinkles. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Stoic and calm, she prefers to meditate than take action. She does not trust anyone and sleeps with one eye open.
History: Vistra was raised in a hard working conservative environment. Her childhood dream was to be a Mason, but she was a colossal failure. She now spends her time doing works of charity.
Motivation: To get a good night's sleep; and balancing her hectic life and new guard responsibilities is difficult
Ideals: Disciplined, Philantrophist. Flaws: Insomniac. Bonds: Job. Occupation: Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 6000 cp.
Medrash Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a green shirt with thin brown vertical stripes and grey pants. He has done his best to style his copper crest to look like a famous performer. His eyes are gold and he is always smoking a pipe.
Personality: A skeptical and narcissistic man, Medrash's first love is himself. His second love is also himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Optimist. Flaws: Disease. Bonds: In love, Immigrant. Occupation: Interpreter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 5000 cp. Gold dragon comb with red garnet eye (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). 1 Breastplate.
Tordek Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tattered old clothes. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady green eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.
History: Tordek lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to his current location. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.
Motivation: He is wracked by social anxiety; and to reunite with his absent mother
Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Family, Immigrant. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 sp. 4 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
