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NPC Generator

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Advanced [show]


Bertram Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and brown handkerchief worn on his left side. With a patchy white beard and wild white hair. His eyes, though not visible through his cowl, are hazel.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Bertram was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His relatives are trying to arrange a marriage; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Impeccable, Persistence. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Bertram Smoothhands, Male Halfling Sorcerer 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)12 (+1) 7 (-2)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 8
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 70 gp. A miniature golden chest with tiny emeralds lining the top (170 gp).


Social Check DCs


Elizabeth Huxley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a grey shirt with thin brown vertical stripes and grey pants. She has wavy silver hair. She is baby faced.

Personality: Always inclined to offer people food she seems plenty friendly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Elizabeth has worked very hard to control her curse. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Elizabeth never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Athletic, Philantrophist. Flaws: Disease, Insomniac. Bonds: In love. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Elizabeth Huxley, Female Human Sorcerer 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 12 (+1)17 (+3) 16 (+3)16 (+3)
Skills Intimidation +5, Nature +5
Senses Passive Perception 13
Languages Common, Auran, Ignan, Elven
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 4000 cp.


Social Check DCs


Tomph Weld, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears bulky black painted plate armor. Her long blonde hair reaches down to her waist. She has amber eyes and a black hat with a red feather.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Tomph was raised in a hard working conservative environment. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.

Motivation: She's attracted to the PC; and regain custody of her daughter

Ideals: Disciplined. Bonds: Family, Job, Rich, Has a crush. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Tomph Weld, Female Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)8 (-1) 9 (-1)10 (+0)
Skills Arcana +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp.


Social Check DCs


Quelenna Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair, while still mostly black, has prominent grey streaks. Her fierce gray eyes like to dwell on things.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: When she was but 7 years old her parents immigrated from the west. A gifted student she started as a Jeweler, but she got bored and became a Barber. She left for the west, certain she would find work there.

Motivation: To be a Jeweler again.

Flaws: Ugly, Fearful. Bonds: Immigrant, Job. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Quelenna Xiloscient, Female Elf Sorcerer 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Gale Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He is bristling with hidden weapons, mostly greataxes and monstrous two handed axes. He has wavy lavender fur. His skin is flawless and his green eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Attractive, Religious. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Gale Of Spirit, Male Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Zaffrab Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and muscular, this eastern man wears just a tan suit. His chestnut hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Aggressive, abrasive, and angry, Zaffrab embodies much of what other species detest in the Gnomes. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zaffrab took refuge in the ruined castle and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Zaffrab Umbodoben, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)11 (+0) 10 (+0)11 (+0)
Skills Athletics +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp.


Social Check DCs


Forcas Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a black and grey handkerchief worn on his right side. His hair is chestnut and curly. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Forcas took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Athletic, Disciplined, Gifted. Flaws: Addict. Bonds: Military, In love. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Forcas Flaw, Male Tiefling Sorcerer 1
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp. Obsidian (9 gp).


Social Check DCs


Rolf Bing, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and auburn. His thin eyebrows rest above his beady blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent father; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Ugly, Cynical, Racist. Bonds: Adventurer, Family. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Rolf Bing, Male Human Sorcerer 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)11 (+0) 8 (-1)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp. Moss agate (14 gp).


Social Check DCs


Delre Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is cut close to her head. Her thin eyebrows rest above her beady brown eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a minor phobia of water and hates getting wet.

History: The child of northern immigrants she idolized her father. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Carter

Voice: French accent

Attributes [hide]

Delre Trueanvil, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 9 (-1)17 (+3) 13 (+1)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Druidic, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 100 pp.


Social Check DCs

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