Moon In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. He wears a colorful flower in his lavender fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and revenge
Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Junk Dealer
Voice: German accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Bree Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and dresses in collared shirts and wears a proper scarf over her head. Her skin is also unnaturally pale. She has dyed her greying black hair a little too much giving a sharp black color. She wears round tiny glasses practically rammed into her face.
Personality: While she acts the brute, she is far gentler than she would appear. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Revenge; and she wants revenge against drow
Ideals: Fighting. Flaws: Ugly, Disease, Racist. Bonds: Enemies. Occupation: Farmer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 9000 cp.
Beatrice Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears silk and lounges about seductively. Her black hair is wavy and long. Her eyes are amber and she is always smoking a pipe.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. As long as the job gets done she does not care how it got done.
History: Beatrice was born with her father's beautiful face. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She left for the south, certain she would find work there.
Motivation: A deep hatred of giants; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Opinionated, Professionalism. Bonds: Attractive, Immigrant, Enemies. Occupation: Brewer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 sp. Coral (130 gp).
Raymond Oakley, Male Human [Permalink]
Personal [hide]
Description: 5'8" and muscular, this western man wears very tight pants and wife beaters, though occasionally he sports a brown coat. His long black hair is drawn into a two foot long braid. His green eyes have a joyful gleam in them most of the time.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has all his life been fascinated with music.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Justice, Artistic. Flaws: Insane. Bonds: Rich. Occupation: Laborer
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. Black pearl (500 gp). Tourmaline (100 gp). 1 Masterwork Artisan’s tools.
Mugrunden Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. His rusty crest is slicked back into a classic pompadour. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Mugrunden managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Farmer
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp. 2 Smokesticks.
Werydd Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she is renowned for her bright grey dresses and hats. Her red hair is well kept. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Calm and collected, she is a well trained Bricklayer. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bricklayer arts, while her father instructed her in etiquette, music and courtly manner. She moved from fad to fad and when she turned 15 she discovered painting. She tends to her Bricklayer job now, and dutifully fulfills any obligations she has.
Motivation: She feels the way she acts is they only way to get by in the world; and her religion dominates her actions
Ideals: Artistic, Impeccable. Bonds: Attractive, Job, Religious, Rich. Occupation: Bricklayer
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Large well-done wool tapestry (400 gp). 1 Masterwork Common Ranged Weapon.
Tana Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of death around her neck, and a greataxe on her belt. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a card on it. Her black hair is drawn into a tight pony tail with a card scrunchie. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She likes to make people angry or surprised. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Marshal
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp. 1 Masterwork Heavy wooden shield.
Astaro Comedy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. Her black hair is drawn into a tight pony tail with a card scrunchie. She has several tiny emerald earrings on each ear.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Astaro was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Some 10 years later her spouse died after the birth of her son. Heartbroken, Astaro never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Someone believes her a fraud; and her religion dominates her actions
Ideals: Philantrophist. Bonds: Rich, Religious, In love, Enemies. Occupation: Bounty Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Blue quartz (13 gp). Carnelian (80 gp). Malachite (13 gp).
Emen Fidget, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears a black top hat and black clothes, she is not a threatening figure. She wears her hair in dreadlocks. Her eyes are a pleasant green.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in a small island village. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Nature, Criminal record. Occupation: Sellsword
Voice: Stutters
Attributes [hide]
Medium (4'11") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
