Gomory Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a green collared shirt and white skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her red hair is lengthy. Her eyes are red and catlike.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born the only child of a wealthy merchant. In her 16th year, her parents were killed by a dire rats raid, leaving Gomory alone in the world. After a stint in an orphanage, she was adopted. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Many dire rats want her driven away.
Ideals: Logical, Entrepeneur. Flaws: Disease. Bonds: Poor, Enemies. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 140 pp. Smoky quartz (30 gp). Malachite (16 gp). 1 Darkwood Shield.
Shadow Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries a battered monstrous two handed axe and tarnished trident as well. Her fur is cut close to her head. Her eyes are a pleasant yellow.
Personality: She dislikes all the random violence that takes place in the south. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born several months after her father was called into army service. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shadow fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise her children well.
Ideals: Fighting, Pacifist. Bonds: Attractive, Family, Military. Occupation: Carter
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points -1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 3 (-4) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 pp.
Verin Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her brown hair up. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with finding treasure.
History: She was raised in a forest tribe. Her family was turned out during the war. She and her family wandered south to less war torn lands. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Flaws: Sensitive, PTSD. Bonds: Attractive, Adventurer, Nature. Occupation: Servant
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Chain shirt.
Charles Stanton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is generally well dressed albeit a few years behind the times. With a patchy blonde beard and wild blonde hair. His amber eyes lackadaisically let the world flow into them.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by goblins. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He wants revenge against goblins; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist. Bonds: Attractive, Poor, Enemies, Religious. Occupation: Brewer
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp. Iolite (60 gp).
Nemeia Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is blue and very short. Her gold eyes dart from person to person.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her mother raised her in a mountain cabin. Her father was a mechanic, and taught her how to fix just about anything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero; and wants a kiss
Ideals: Persistence, Gifted. Bonds: Nature, Adventurer, Has a crush. Occupation: Tanner
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Bree Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses well, typically a more casual-formal manner. Her black hair is wavy and long. She wears large thick round spectacles.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is obsessed with finding treasure.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her druidic abilities were realized during a raid on her village. In the meantime she has taken over work as a Bellfounder and occasionally as a mercenary.
Motivation: Sabotage a competitor; and to prove her worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer, Job. Occupation: Bellfounder
Voice: Farmer accent
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Banded mail.
Oriff Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in a clean brown cloak covering her clean studded leather. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is extraordinarily eccentric. She also hits on women, regardless of circumstances.
History: From birth she was tutored by a cruel and relentless mentor. A few years later when the east was not economically sound they moved to her current location. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants a kiss; and to settle down with her crush
Flaws: Insane. Bonds: Immigrant, Attractive, Has a crush, Mentor. Occupation: Map Maker
Voice: Sensual and smooth
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Pink pearl (100 gp).
Lorm Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears light armors faded through time and improper care. He is an epitome of beauty. His white hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the east. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and wants to have a good time and be beloved
Ideals: Pacifist, Optimist. Flaws: Mundane. Bonds: Attractive. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 3 Smokesticks.
Beatrice Kendal, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and is dressed in earthy colors with a brown and tan handkerchief worn on her left side. Her blonde hair has been sun bleached extensively. Her eyes are gray.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, Beatrice grew up listening to her father's many stories. Her first spouse was a Assassin, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult.
Flaws: Ugly, Fearful. Bonds: Job, Adventurer, Family. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp.
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