Rurik Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Rurik was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Athletic. Flaws: Mundane, Impulsive. Bonds: Attractive. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp. Iolite (60 gp). 1 Banded mail.
Gimble Folkor, Male Gnome [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he prefers to wear blue pants and tee shirts. His long golden hair reaches down to his waist. His eyes are green and he is always smoking a pipe.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He would rather hide behind his crafts than deal with other people.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered dancing. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he would like to get married and retire
Ideals: Artistic. Flaws: Antagonistic, Shy, Disease, Insomniac. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Orc, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. 1 Half-Plate.
Quick Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears bulky pastel painted plate armor. Her cinnamon fur, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Quick is depressed about a lot of things. She tends to be a nihilist. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: From birth she was tutored by a cruel and relentless mentor. She married young, but lost her spouse to drow. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with her absent father; and to unite with her sister
Ideals: Justice. Flaws: Depressed. Bonds: Mentor, Enemies, Family. Occupation: Barrister
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp.
Taklinn Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light brown in addition to tight pants. He has a very tight haircut. He wears large thick round spectacles.
Personality: He has a massive crush on the younger sibling of the Tailor who has hired him part-time. He would rather hide behind his crafts than deal with other people.
History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Tailor soon after.
Motivation: He has decided he is irredeemable; and he wants to get laid
Ideals: Artistic. Flaws: Shy. Bonds: Has a crush, Rich, Job, Criminal record. Occupation: Tailor
Voice: Soothing and warm
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Corkitron Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His golden hair is cut short. His hazel eyes peer out from beneath his Stetson white hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Joker, Professionalism, Impeccable. Bonds: Mentor, Job. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 260 gp.
Chem Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his silver hair well, parting it to the right. He has a dull look in his white eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. The war was a terrible time for him, and Chem does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Chem was left his mother's suit of armor and trained in its use and care. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Family, Military. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Banded mail.
Engong Washington, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her head has been shaved. Her gray eyes peer out from beneath her feathered white hat.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was raised in a forest tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Days after completing her studies, news broke out that her hometown was attacked by illithids. Engong was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Revenge; and a deep hatred of illithids
Ideals: Athletic, Philantrophist, Fighting. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 15 (+2) | 5 (-3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 pp. Hematite (4 gp).
Megren Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'1" and wears a black tunic with red highlights, and long tan pants that bunch up around her shoes. Her left hand appears badly burned and disfigured. She wears a colorful flower in her blue crest. Her eyes are likewise gold.
Personality: Megren speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a ruthless business woman, a trait she acquired from her mother.
History: Megren lived on a farm with her mother, near the main road leading to a nearby town. There was a wharf not far from home where she often wandered off to fish. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Family, Nature. Occupation: Barkeep
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Silver comb with moonstones (200 gp).
Donaar Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a dagger on it. His rusty crest is unkempt and raggedy. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He is afraid of men and trembles around them
History: He was born to loving parents in a slum to the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers
Flaws: Ugly, Antagonistic, Shy. Bonds: Poor. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Abyssal, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
