Oriax Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a card on it. His blue hair is lengthy. His eyes are likewise black.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of eastern immigrants he idolized his mother. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he's attracted to the pc
Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Shoemaker
Voice: Slurs words
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1300 sp.
Ridaro Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman dresses in yellow turtlenecks beneath a violet coat with black slacks. She has slicked back brown hair. She has violet eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with finding treasure.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her religion dominates her actions; and to reunite with her old friends
Flaws: Sensitive, Secretive. Bonds: Adventurer, Rich, Religious. Occupation: Servant
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Superior lock.
Harriet Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She wears a fancy white dress. She has a slight overbite and is overall scrawny. Her chestnut hair is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A deeply religious woman she believes everything happens for a reason. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Harriet was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Harriet decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has been a successful dealer in antiques buying low and selling high.
Motivation: To settle down with her crush; and she is a bit of a kleptomaniac
Ideals: Entrepeneur. Bonds: Attractive, Religious, Criminal record, Immigrant, Has a crush. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 10000 cp.
Travok Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. His silver hair is slicked back into a classic pompadour. He has a dull look in his hazel eyes.
Personality: He speaks before he thinks and is too direct. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to loving parents in a slum to the south. Travok abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.
Motivation: He is unsatisfied with his job; and to be a bowyer again
Flaws: Impulsive, Secretive. Bonds: Poor, Adventurer, Job. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 270 gp.
Millicent Burton, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She wears her auburn hair down. Her amber unseeing eyes seem to look past you.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Millicent has worked very hard to control her curse. By chance she met her brother recently and the two have been together since.
Motivation: An old rival family wants her found; and regain custody of her daughter
Ideals: Athletic, Persistence. Flaws: Disease. Bonds: Attractive, Family. Occupation: Carter
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Common Melee.
Aura Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a pastel coat, and she perpetually has her sword ready. Her gray fur is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Aura lived on a farm with her mother, near the main road leading to a nearby town. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her absent mother; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Fighting, Optimist. Bonds: Attractive, Family, Debt. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 8 (-1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30000 sp.
Pyntle Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears many layers of old clothing at all times. With wild silver hair. Her eyes are likewise violet.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is lazy and tries to find solutions quickly.
History: Born to a Gardener, her father struggled to pay the bills. Over the years she perfected her riding and shooting skills. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: An old rival family wants her found; and seeks redemption
Ideals: Athletic. Flaws: Ugly, Lazy, Disease. Bonds: Poor, Nature. Occupation: Scribe
Voice: Speaks with a cold
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Undercommon, Giant, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Solomon Remington, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His red hair is lengthy. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Solomon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Solomon studied abroad. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Guardian, Military. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Lone Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she is wearing colorful clothing, dressed as a Scribe. Her fur is red, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.
Personality: She never swears and excessively uses polite adverbs when speaking. She always tries to repair and not replace. It was this mentality that drove her into the Scribe business.
History: Born in the west to a Scribe, Lone learned a great deal about her mother's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She became a Scribe soon after.
Motivation: She uses money and sex appeal to get what she needs; and expand her business
Ideals: Optimist, Persistence. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Scribe
Voice: Stutters
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 14 (+2) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!
