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NPC Generator

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Advanced [show]


Gilthur Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and prefers to wear brown clothing when he does not wear armor. His skin is also unnaturally pale. With a patchy brown beard and wild brown hair. His fierce brown eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gilthur hails from a village terrorized by illithids. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He now spends his time doing works of charity.

Motivation: To be a Apothecary again; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Racist. Bonds: Enemies, Job. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Gilthur Gorunn, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 17 (+3)8 (-1)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1900 sp.


Social Check DCs


Ombul Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. He wears his hair in dreadlocks. His eyes are a pleasant green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's attracted to the PC; and he's looking for his big break

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Adventurer, Has a crush. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Ombul Strongbones, Male Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)11 (+0) 14 (+2)10 (+0)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp. 1 Disguise kit.


Social Check DCs


Merihim Light, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blue stubble. He is typically in his Interpreter uniform. He has a hunchback. His hair, while still mostly blue, has prominent grey streaks. His white unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting, Justice. Flaws: Ugly, Disease. Bonds: Job. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Merihim Light, Male Tiefling Sorcerer 1
Medium (5'4") Tiefling, Neutral Good (CR 1)
Armor Class 7
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 7 (-2)16 (+3) 12 (+1)12 (+1)
Skills Stealth -1, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Terran
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Sethrekar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, black cloak. His silver crest is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Sethrekar Shestendeliath, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 14 (+2)5 (-3) 16 (+3)15 (+2)
Skills History -1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Millicent Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears skinny pants and wears a violet and pastel robe with the hood down. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She inherited the family business which she has now maintained for 2 years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Passionate, Optimist. Bonds: Attractive, Mentor, Job. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Millicent Berevan, Female Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 60 pp. Sardonyx (40 gp). Lapis lazuli (13 gp).


Social Check DCs


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her lavender fur has been sun bleached extensively. This yellow eyed westerner is not easily forgotten.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Half-Orc compassion.

Ideals: Justice. Flaws: Racist. Bonds: Poor, Attractive, Religious. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Windy In the Wind, Female Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)12 (+1) 16 (+3)19 (+4)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp. Red garnet (100 gp).


Social Check DCs


Euphemia Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has no hair. Her eyes are blue and catlike.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born in the west to a Sellsword, Euphemia learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Sellsword.

Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult.

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Criminal record, Job. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Euphemia Swiftwhistle, Female Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)9 (-1) 13 (+1)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Chalcedony (50 gp).


Social Check DCs


Faral Galanodel, Female Elf [Permalink]

Personal [hide]

Description: This woman wears suspenders and tan workpants. Her shirt is brown, and she wears a heavy tan leather apron most of the time. She is muscular with a powerful set of arms. She wears her hair in dreadlocks. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing herself, she comes off as nervous. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She's since become an addict/alcoholic.

Motivation: Money/treasure.

Flaws: Addict, Shy. Bonds: Has a crush, Adventurer, Rich. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Faral Galanodel, Female Elf Sorcerer 2
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 gp.


Social Check DCs


Traubon Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His wide-brimmed hat is riddled with cuts and holes. His ears are large.

Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Traubon took refuge in the old dungeon and found the beat up hammer and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly, Impulsive, Disease. Bonds: Rich, Nature. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Traubon Ungart, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 14 (+2)5 (-3)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 320 gp.


Social Check DCs

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