Frouse Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his shortspear. He sports a flattop hair cut. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A powerful necromancer made him what he is. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.
Motivation: He doesn't get along with people that don't share his tastes; and expand his business
Ideals: Gifted. Bonds: Poor, Attractive, Mentor. Occupation: Healer
Voice: Mousy voice
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Lamlis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large tan jacket. He keeps his auburn hair in a flapper bob. He is baby faced.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.
Motivation: To end his boredom; and he seems to be bored by most things
Flaws: Antagonistic, Fearful, Addict, Mundane. Bonds: Nature. Occupation: Shoemaker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp. Red spinel (130 gp).
Sumnes Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'8" and is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems. Her blonde hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She misses her home and complains about the freezing weather, even in summer.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Sumnes took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is greedy; and wants to raise her children well
Ideals: Gifted. Bonds: Rich, Criminal record, Immigrant, Family. Occupation: Marshal
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Ermina Rolands, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears an entirely violet suit with yellow socks and a vest with buckled shoes. She wears a top hat to hide her balding. Her eyes are brown and catlike.
Personality: A skeptical and narcissistic woman, Ermina's first love is herself. Her second love is also herself. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: The child of northern immigrants she idolized her father. Her first spouse was a Stableman, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.
Motivation: Doesn't want to be a Merchant and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Impeccable, Artistic. Bonds: Poor, Family, Immigrant. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Vorka Northcott, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears silk and lounges about seductively. Her hair is white and curly. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is calm most of the time but flees social interaction. She takes great joy in being the best Sellsword in town.
History: Born to a pair of adventurers, Vorka grew up listening to her father's many stories. She helped her father out around the business and became quite the natural. She has achieved small success as a Sellsword.
Motivation: She's looking for her big break; and to be a soapmaker again
Flaws: Addict, Shy. Bonds: Attractive, Job, Adventurer. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.
Agnes Brandon, Female Human [Permalink]
Personal [hide]
Description: She wears a grey vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her grey boots flare out at the collars. She is bristling with hidden weapons, mostly longswords and sais. Her hair is greying and her face has many wrinkles. She is baby faced.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She cannot resist a sob story and will often dote over anyone who has one.
History: She is the product a well kept family trust fund and as such has never really known need. As a young adult she joined a group advocating for an improvement in Human conditions. She used her abilities to travel the world and help people.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Philantrophist. Flaws: Secretive, Racist. Bonds: Criminal record, Rich. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Trail Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears skinny pants and wears a pastel and black robe with the hood down. Beneath his clothing is a huge mess of scar tissue. He wears his yellow fur up. His eyes are hazel.
Personality: Trail speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his mother.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He left for the north, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the north
Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Slave, Immigrant. Occupation: Seamstress
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Chrysoprase (50 gp).
Zepar Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: He wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His chestnut hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.
History: His parents moved while he was still in utero so he is the first generation to be born here. Zepar was born on a far western mountains where he grew up under the tutelage of his father, an expert Barber. He left for the west, certain he would find work there.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Rich, Immigrant. Occupation: Barber
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Heward Riley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly auburn, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.
History: He was born in a small forest village. He struck it rich when he found rare goods in large quantities. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist, Pacifist. Flaws: Insomniac. Bonds: Rich, Nature. Occupation: Slave Trader
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
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