Ratak Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. He has wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.
History: Born in the west his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep
Ideals: Philantrophist, Persistence. Flaws: Ugly, Insomniac. Bonds: Poor, Religious. Occupation: Mason
Voice: Timid voice
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Moonstone (70 gp). 1 Average lock.
Mogg Northcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black tunic with white highlights, and long tan pants that bunch up around his shoes. He has dyed his greying red hair a little too much giving a sharp red color. This violet eyed easterner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Mogg was born in the east. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Expand his business; and further expansion of business
Ideals: Joker, Persistence. Bonds: Family, Poor, Job. Occupation: Crown-heir
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp. 1 Disguise kit.
Ilanis Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the north. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and she seems to be bored by most things
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Immigrant, Guardian. Occupation: Barber
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 120 gp.
Cora Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'2" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a very tight haircut. Her eyes are green and beady.
Personality: Cora is depressed about a lot of things. She tends to be a nihilist. She is obsessed with finding treasure.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To reunite with her old friends; and she's looking for her big break
Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Server
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Orc
Attacks Melee -2 / 1d6-4, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 140 gp.
Serpent Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'7", this woman wears a well pressed and immaculate suit (or dress). She has moderate length white fur. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Serpent was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister
Flaws: Shy. Bonds: Attractive, In love, Family, Adventurer. Occupation: Beggar
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Auran, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Magnifying glass.
Sethrekar Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length bronze crest. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Sethrekar took refuge in the old dungeon and found the beat up rapier and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur, Artistic. Flaws: Disease. Bonds: Nature, Family. Occupation: Animal Trainer
Voice: Stutters
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp.
Medrash Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He has wavy black crest. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He would rather hide behind his crafts than deal with other people.
History: He was born at the edge of vast desert. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. After a long history of fighting, Medrash and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister
Ideals: Artistic, Gifted. Flaws: Antagonistic, Shy. Bonds: Nature. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. Red garnet (70 gp).
Aldous Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: A 4'11" western man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long silver beard, and similarly colored long hair. His eyes are likewise blue.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a white middle class family as the only child. Aldous was born on a far western island where he grew up under the tutelage of his mother, an expert Seamstress. He moves from town to town, unable to find a place to settle.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Emotional, Insane, Shy, Mundane. Bonds: Immigrant, Debt. Occupation: Seamstress
Voice: Irish accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Ootah Harlow, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a worn and beaten armor. She keeps her blonde hair in a flapper bob. Her eyes, though not visible through her cowl, are hazel.
Personality: She is calm most of the time but flees social interaction. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She is unsatisfied with her job.
Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Attractive, Religious. Occupation: Navigator
Voice: Sounds elderly
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Disguise kit.
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