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NPC Generator

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Advanced [show]


Gynk Snowdon, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her greatsword. Her hair is chestnut and curly. She is baby faced.

Personality: She is calm most of the time but flees social interaction. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gynk was born the youngest of three triplets. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Marshal and was forced into it by her family; and find a way to reverse the transformation of her sister

Flaws: Shy. Bonds: Poor, Adventurer, Family. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Gynk Snowdon, Female Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 18 (+4)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Naill Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His brown hair, when down, is lengthy. His amber unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Guard mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Family. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Naill Siannodel, Male Elf Sorcerer 2
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Elven, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 600 sp.


Social Check DCs


Sindri Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears a blue costume with the symbols of magic on his torso. His hair is short and black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He served in the navy to pay for his family's outstanding loans. Cursed with vampirism at a very young age, Sindri has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insomniac, Disease. Bonds: Attractive, Military, Adventurer. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Sindri Cobblelob, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)10 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. His silver hair is cut jaggedly and amateurishly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: The child of a Doctor, who enjoyed hunting, Gerald was taken on many hunting expeditions. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Athletic, Pacifist. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Gerald Raethran, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)8 (-1) 13 (+1)16 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Oblar Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a red collared shirt and white pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His skin is also unnaturally pale. His red hair is greasy and uncared for. His green eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Laborer. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Oblar Wildcloak, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 200 sp.


Social Check DCs


Aldous Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses well, typically a more casual-formal manner. He wears his white hair up in a very large beehive style do. He has brown eyes.

Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered south to less war torn lands. He inherited the family business which he has now maintained for 10 years.

Motivation: Sabotage a competitor; and expand his business

Flaws: Hedonist, PTSD. Bonds: Attractive, Poor, Job. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Aldous Hybrid, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Thorpe Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His violet eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a wizard, Thorpe was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thorpe took refuge in the old dungeon and found the beat up flail and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest man in the east

Ideals: Athletic, Entrepeneur. Bonds: Guardian, Mentor, Nature. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Thorpe Stoutbridge, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 8 (-1)17 (+3)
Skills Nature +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 10000 cp.


Social Check DCs


Pelt Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'10" and wears a pastel tunic with white highlights, and long violet pants that bunch up around his shoes. His right hand appears badly burned and disfigured. He wears his beige fur down. He wears a mask on his face.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Baker, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To pay off his debts; and to reunite with his old friends

Ideals: Fighting. Bonds: Immigrant, Poor, Adventurer, Debt. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pelt Of Wine, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 9 (-1)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp. Chrysoberyl (50 gp). 1 Banded mail.


Social Check DCs


Dagger In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman is dressed in a clean pastel cloak covering her clean studded leather. Her gray fur is still thick. She has gleaming, smiling green eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She believes the world needs to unite to get rid of goblins once and for all.

History: Dagger hails from a village terrorized by goblins. While studying, she fell in love. They married and had a daughter. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes her a fraud; and she's in love

Ideals: Optimist, Justice. Bonds: Enemies, In love, Has a crush. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Dagger In the Storm, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills Religion +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp. 4 Alchemist’s fire.


Social Check DCs

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