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NPC Generator

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Advanced [show]


Shane Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has a slight overbite and is overall scrawny. His white hair is drawn into a tight pony tail with a cross scrunchie. His eyes are brown and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Shane Kent, Male Human Sorcerer 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 9 (-1)17 (+3)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Nordak Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by teas. His hair is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.

History: He was born in the east. A gifted student he started as a Dyer, but he got bored and became a Fortune-teller. He has set out to sabotage the competition.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Fortune-teller

Voice: Dark and ominous

Attributes [hide]

Nordak Silverstone, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)16 (+3) 13 (+1)10 (+0)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1000 sp.


Social Check DCs


Grumbar Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a robe, a symbol of the four houses of cards around his neck, and a crossbow on his belt. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Grumbar was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Ploughman like his father before him.

Motivation: To be a Tailor again; and expand his business

Ideals: Fighting, Persistence. Bonds: Job, Attractive. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Grumbar Graeme, Male Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 15 (+2)9 (-1) 11 (+0)8 (-1)
Skills Arcana +1, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Moss agate (4 gp).


Social Check DCs


Vepar Creed, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she tends to wear a large green jacket. She wears her dark red hair up. Her red eyes dart from person to person.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Vepar was born with her father's beautiful face. She was taken as a slave by a traveling circus and forced to perform She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and to pay off her debts

Ideals: Gifted. Bonds: Attractive, Job, Slave, Debt. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Vepar Creed, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Jet (110 gp).


Social Check DCs


Bertram Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'3", this man is dressed in a clean white cloak covering his clean studded leather. He wears his chestnut hair up. His eyes are violet and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them

History: When he was but 6 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Shoemaker.

Motivation: To share knowledge with the world; and to clean up the streets

Ideals: Logical. Flaws: Shy. Bonds: Guardian, Immigrant, Job. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Bertram Sunmeadow, Male Halfling Sorcerer 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 90 gp.


Social Check DCs


Marastyr Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a brown shirt with thin green vertical stripes and tan pants. She keeps her black hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a pair of adventurers, Marastyr grew up listening to her father's many stories. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is wracked by social anxiety; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Adventurer, Family. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Marastyr Foamtankard, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)12 (+1) 12 (+1)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norkruuth Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. His crest is scarlet and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Passionate. Flaws: Insomniac, Shy, Ugly. Bonds: Rich. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Norkruuth Qyxpahrgh, Male Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Religion +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 4000 cp.


Social Check DCs


Pallabar Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. He has dyed his greying black hair a little too much giving a sharp black color. He has a dull look in his violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a plains tribe. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, Adventurer, Job. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Pallabar Miggledy, Male Gnome Sorcerer 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)10 (+0) 8 (-1)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Spring Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, constantly wearing a pastel suit, black shirt, and red tie. Her beige fur is heavily combed to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Flattery will make her almost putty in your hands.

History: Gifted from a young age, Spring studied abroad. Brilliant and gifted she never wanted to apply herself. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To pay off her debts; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Adventurer, Debt. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Spring Of Wine, Female Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 13 (+1)7 (-2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs

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