Aline Benson, Female Human [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. She has several tiny sapphire earrings on each ear.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. A true patriot, Aline would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 7 years later her spouse died after the birth of her son. Heartbroken, Aline never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Bonds: Rich, Criminal record, Military, Slave, In love. Occupation: Ploughman
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: Brass mug with jade inlays (100 gp).
Shifting Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears professional attire. She is portly but not overly obese. Her fur is cut close to her head. Her otherwise smooth face is marked with small tiny scars.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She got into the Miller business at a young age. Like her father and her brother before her, after school she went straight into learning to become a Miller. She tends to her Miller job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Criminal record, Job. Occupation: Miller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Chain shirt.
Nija Light, Female Tiefling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears bulky green painted plate armor. Her blue hair, when down, is lengthy. Her skin is flawless and her black eyes scan people very quickly.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She can't help but pocket interesting objects she comes across
History: She was raised by priests from a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Ideals: Persistence. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Vorka Deighton, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is tall, broad shouldered and powerfully built. Her hair is greying and her face has many wrinkles. Her eyes are blue and beady.
Personality: She is a hateful person. She taunts others and blames them for her problems. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She is a Doppelganger in disguise. Vorka was born on a far northern island where she grew up under the tutelage of her father, an expert Mercenary. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's in love; and she has a crush on the local tanner
Flaws: Ugly, Antagonistic. Bonds: Religious, Adventurer, Immigrant, Has a crush. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp. Red garnet (80 gp). 1 Masterwork Common Ranged Weapon.
Boddynock Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long golden beard with little hanging trinkets. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Boddynock grew up listening to his father's many stories. Boddynock abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world.
Ideals: Joker, Logical. Flaws: Addict. Bonds: Adventurer. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 300 gp. 1 Everburning torch.
Whurbin Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise violet. His teeth are white and perfect.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born at the edge of vast forest. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Dilettante
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 100 pp.
Birel Iathrana, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is cut short. Her thin eyebrows rest above her beady green eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is able to make almost anything out of random pieces of junk.
History: Birel was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. By chance she met her brother recently and the two have been together since.
Motivation: To reunite with her absent father; and wants to raise her children well
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Weaver
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp. Jade (120 gp). 1 Smokesticks. 1 Smokesticks.
Manea Remorse, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. Her hair is red, silky, and of moderate length. Her eyes are gold and catlike.
Personality: Calm and collected, she is a well trained Bricklayer. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Manea is combative with any and all who dare try her patience in the slightest.
History: She was born in the north, but her parents moved at a very young age to the east. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Justice. Bonds: Rich, Attractive, Job, Immigrant, Criminal record. Occupation: Bricklayer
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: 300 gp.
Cloud Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses like a well dressed Masseuse does. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown fur has been sun bleached extensively. She wears a mask on her face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is harsh and unforgiving.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has achieved small success as a Masseuse.
Motivation: She's repulsed by the PC; and sabotage a competitor
Flaws: Shy, Antagonistic. Bonds: Job, Attractive. Occupation: Masseuse
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

