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NPC Generator

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Advanced [show]


Flame Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. Her black fur is long and unkept. She is baby faced.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She would like to get married and retire; and she has a crush on the local assassin

Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Flame Candle, Female Tabaxi Sorcerer 4
Medium (6'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 8
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)7 (-2) 8 (-1)11 (+0)
Skills Perception +1, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Chad Darby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. He keeps his long blonde hair kept up in a rat tail. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.

History: Gifted from a young age, Chad studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chad. Being a Server kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Server

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Chad Darby, Male Human Sorcerer 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)12 (+1) 7 (-2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. Aquamarine (700 gp). Red garnet (40 gp). Rhodochrosite (4 gp).


Social Check DCs


Seddit Death, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She has black hair. Her eyes, though not visible through her cowl, are gold.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seddit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many giants want her driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Mentor, Enemies. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Seddit Death, Female Tiefling Sorcerer 2
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 17 (+3)15 (+2)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 sp.


Social Check DCs


Vicky Elton, Female Human [Permalink]

Personal [hide]

Description: 4'7" and muscular, this western woman wears tattered old clothes. Her golden hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the west to a Mortician, Vicky learned a great deal about her mother's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and she feels that her past leaves her morally obligated to help

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vicky Elton, Female Human Sorcerer 1
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 9 (-1)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp.


Social Check DCs


Elizabeth Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'7", this woman wears a lot of dark rich colors, with gold accents. Her hair is blonde and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She also hits on women, regardless of circumstances.

History: Elizabeth hails from a village terrorized by goblins. There was a wharf not far from home where she often wandered off to fish. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She's in love.

Flaws: Shy. Bonds: Attractive, Has a crush, Enemies, Nature. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Elizabeth Floshem, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 3 (-4)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 6
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Althaea Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, tan, dusty cloak. Her golden hair is well kept. She wears crescent spectacles with a black brim.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has a habit of throwing herself into exceedingly dangerous situations.

History: Althaea was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Regain custody of her daughter; and she wants to meet her childhood hero

Flaws: Impulsive. Bonds: Poor, Attractive, Adventurer, Criminal record, Family. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Althaea Xistsrith, Female Elf Sorcerer 2
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 5 (-3)17 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 7
Languages Common, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 60 pp. Bloodstone (30 gp). Brown-green garnet (80 gp). Red-brown spinel (80 gp). 1 Chain shirt.


Social Check DCs


Marigold Underbough, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is styled in orderly dreadlocks. She has gleaming, smiling amber eyes.

Personality: She likes to make people angry or surprised. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Marigold lived on a farm with her mother, near the main road leading to a nearby town. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has been saving her money to try and buy her sister's freedom.

Motivation: To unite with her sister; and she is wracked by social anxiety

Flaws: Antagonistic, Fearful, PTSD. Bonds: Poor, Family. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Marigold Underbough, Female Halfling Sorcerer 2
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Gargax Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears bulky black painted plate armor. His crest is silver and curly. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and to end his boredom

Flaws: Ugly, Shy, Impulsive, Mundane, Fearful. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Gargax Clethtinthiallor, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 18 (+4)17 (+3)
Skills Insight +6, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Trym Chatham, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. He has moderate length black hair. His eyes, though not visible through his cowl, are amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trym was born the youngest of three triplets. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to unite with his sister

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Trym Chatham, Male Human Sorcerer 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp. Chrysoberyl (60 gp).


Social Check DCs

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