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NPC Generator

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Advanced [show]


Názkûga Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. His auburn hair is heavily combed to the left. His amber eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.

History: Born in the west to a Merchant, Názkûga learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Merchant.

Motivation: To be a Barrister again; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Názkûga Marlowe, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 9 (-1)7 (-2)
Skills Nature +4, Performance +0
Senses Passive Perception 9
Languages Common, Orc, Goblin, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 700 sp.


Social Check DCs


Simon Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. He has styled his brown hair well, parting it to the right. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: When he was but 7 years old his parents immigrated from the south. A gifted student he started as a Sage, but he got bored and became a Mayor. He has worked as a Mayor like his mother before him.

Motivation: Sabotage a competitor.

Flaws: Insane. Bonds: Immigrant, Job, Criminal record. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Simon Rodney, Male Human Sorcerer 2
Medium (5'9") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)7 (-2) 15 (+2)10 (+0)
Skills Persuasion +2, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Half-Plate.


Social Check DCs


Oriax Pride, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His silver eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Professionalism, Fighting. Flaws: Ugly. Bonds: Mentor. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Oriax Pride, Male Tiefling Sorcerer 2
Medium (5'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 70 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Sarah Pickering, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her long auburn hair is drawn into a two foot long braid. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sarah was born in the west. At a young age she loved to build and create. A few years later when the south was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: Seeks redemption; and sabotage a competitor

Ideals: Persistence. Bonds: Job, Enemies, Immigrant, Criminal record. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Sarah Pickering, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp.


Social Check DCs


William Halsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a simple grey robe with brown stripes complete with hood. His red hair is lengthy and is close to two feet long. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in a small forest village. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Bather.

Motivation: He'd like to take his coworkers down a peg; and regain custody of his daughter

Flaws: Ugly. Bonds: Job, Family, Nature, Military. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

William Halsey, Male Human Sorcerer 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)18 (+4) 12 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Elven, Orc, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 70 gp. Star rose quartz (40 gp). 2 Alchemist’s fire.


Social Check DCs


Anne Brownrigg, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is typically in her Adventurer uniform. She keeps her blonde hair in a pixie cut. Her gray eyes dart from person to person.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She does not believe in violence as a means to an end. She is a dedicated Adventurer but believes her peers are too gung-ho.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At some point she was captured by gnolls and was tortured. After several years of this she finally managed to escape. She became a Adventurer soon after.

Motivation: To be a Gardener again.

Ideals: Pacifist. Bonds: Job, Enemies, Slave. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Anne Brownrigg, Female Human Sorcerer 2
Medium (5'0") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)9 (-1) 14 (+2)6 (-2)
Skills Nature +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Lamlis Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 8 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and expand his business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Immigrant, Job. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Lamlis Siannodel, Male Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 18 (+4)10 (+0)
Skills Persuasion +2, Survival +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Sarai Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many green ritualistic tattoos. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has shaved her head bald. This green eyed southerner is not easily forgotten.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the south. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the south, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and wants to raise her children well

Ideals: Disciplined. Flaws: Secretive, Insane. Bonds: Immigrant, Attractive. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Sarai Brightmoon, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 pp.


Social Check DCs


Ermina Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'2". She is typically in her Weaver uniform, and her gloved hand is found clutching a shortbow. With bright brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Through the years after Ermina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ermina's mother didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 12 years.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Artistic, Impeccable. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Ermina Mellerelel, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)9 (-1) 17 (+3)12 (+1)
Skills Arcana +1, Insight +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Darkwood Shield.


Social Check DCs

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