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NPC Generator

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Advanced [show]


Urshar Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her whole body is exceptionally muscular. Her long red hair is drawn into a two foot long braid. Her violet eyes peer out from beneath her broad grey hat.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She always tries to repair and not replace. It was this mentality that drove her into the Miner business.

History: She got into the Miner business at a young age. After coming to the age of reason, Urshar took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Gifted, Persistence, Fighting. Bonds: Immigrant, Job. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Urshar Rubyeye, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Hugolina Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a violet shirt with thin tan vertical stripes and grey pants. Her hair is greying and her face has many wrinkles. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is business-like. She takes instructions and follows them to the letter. She also is a firm believer in the womanly ideal.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly, Impulsive, Mundane. Bonds: Job. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Hugolina Hill, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp. Eye agate (4 gp).


Social Check DCs


Radomir Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has silver hair. His eyes are a pleasant hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Radomir's homeland. Radomir decided to take the middle way and become a bodyguard. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's looking for his big break

Ideals: Fighting, Athletic, Passionate. Bonds: Adventurer, Mentor, Immigrant. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Radomir Copperkettle, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)11 (+0) 10 (+0)8 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 140 gp. Jet (110 gp). Black pearl (200 gp). Rock crystal (40 gp).


Social Check DCs


Kildrak Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He prefers to wear flannel, and his gloved hand is found clutching a pickaxe. He wears his blonde hair down. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Kildrak was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has a crush on the local Jeweler; and he desires power and/or immortality

Ideals: Optimist. Bonds: Has a crush, Adventurer, Poor, Religious. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Kildrak Goblinbane, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 900 sp. 1 Masterwork Common Melee.


Social Check DCs


Beast Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a pastel costume with the symbols of her god on her torso, and is pretty ugly. She has wavy white fur. She is baby faced.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. When she's not drinking or sleeping the drinks off, she's doing singing.

History: Beast was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Beast abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Beast Wing, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Mardred Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. She wears her hair in dreadlocks. Her gray unseeing eyes seem to look past you.

Personality: A deeply religious woman she believes everything happens for a reason. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mardred is combative with any and all who dare try her patience in the slightest.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Religious, Criminal record. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Mardred Daraln, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp. Hematite (11 gp). 1 Breastplate.


Social Check DCs


Solomon Lindsay, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears just a grey suit. His white hair is smooth and relatively long. His eyes are violet and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He served in the navy to pay for his family's outstanding loans. His father was a mechanic, and taught him how to fix just about anything. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: To be a Apothecary again.

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Job, Military. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Solomon Lindsay, Male Human Sorcerer 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)10 (+0) 16 (+3)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp. Peridot (20 gp).


Social Check DCs


Diggory Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his father.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He has achieved small success as a Shepherd.

Motivation: To be a Healer again; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Slave, Job. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Iranapha, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)13 (+1) 17 (+3)13 (+1)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. Brown-green garnet (100 gp). 1 Chain shirt.


Social Check DCs


Euron Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying blue hair a little too much giving a sharp blue color. His eyes are red and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born at the edge of vast mountains. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Gifted. Bonds: Job, Family, Nature. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Euron Mayhem, Male Tiefling Sorcerer 2
Medium (6'9") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 16 (+3)17 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1200 sp.


Social Check DCs

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