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NPC Generator

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Advanced [show]


Waywocket Nackle, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she sports blue clothing, slightly heavier than average wear. Her top hat is riddled with cuts and holes. Her eyes are likewise green.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her father raised her in a mountain cabin. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She was granted martial powers by her dying brother.

Motivation: She is content.

Ideals: Artistic, Justice, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Layabout

Voice: High pitched and raspy

Attributes [hide]

Waywocket Nackle, Female Gnome Sorcerer 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)13 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 700 sp.


Social Check DCs


Mormo Respect, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a black coat. His silver hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the east; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Shy, Addict. Bonds: Job. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Mormo Respect, Male Tiefling Sorcerer 1
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)7 (-2) 15 (+2)18 (+4)
Skills Intimidation +6, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. Freshwater pearl (9 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Stannor Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a top hat to hide his balding. He has violet eyes and a white hat with a black feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.

History: Stannor was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stannor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting, Athletic, Philantrophist. Flaws: Fearful. Bonds: Attractive. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Stannor Brightmoon, Male Halfling Sorcerer 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)8 (-1) 9 (-1)13 (+1)
Skills Performance +3, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Umpen Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and wears a blue shirt with thin white vertical stripes and black pants. He wears his blonde hair up in a very large beehive style do. He has several tiny aquamarine earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born at the edge of vast desert. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of goblins; and he wants revenge against goblins

Ideals: Disciplined. Bonds: Rich, Enemies, Nature, Immigrant. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Umpen Shadowcloak, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)17 (+3) 18 (+4)8 (-1)
Skills Arcana +5, Deception +1
Senses Passive Perception 14
Languages Common, Gnome, Orc, Druidic, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 40 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Simple lock.


Social Check DCs


Fragrant Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black fur, when down, is lengthy. He is baby faced.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He is content; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Hedonist, Mundane. Bonds: Attractive. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Fragrant Wind, Male Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)9 (-1) 13 (+1)7 (-2)
Skills Performance +0, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Naal Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. He has wavy black hair. He has gleaming, smiling green eyes.

Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Animal Trainer, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Job, Poor, Adventurer. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Naal Zhou, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. Red spinel (80 gp).


Social Check DCs


Kildrak Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He is portly but not overly obese. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.

History: Kildrak was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Apothecary.

Motivation: To be a Herbalist again; and balancing his hectic life and new apothecary responsibilities is difficult

Flaws: Hedonist, Fearful, Depressed. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Kildrak Silveraxe, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 16 (+3)5 (-3)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp.


Social Check DCs


Tricking Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His lavender fur is long and unkept. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Carpenter for hire.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Flaws: Ugly, Impulsive, Depressed. Bonds: Job, Military. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Tricking Blossom, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp.


Social Check DCs


Oriel Denholm, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her tied-back hair is auburn. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now owns her own business.

Motivation: Someone believes her a fraud; and to be a sage again

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Mentor, Job, Enemies. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Oriel Denholm, Female Human Sorcerer 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Terran, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Large well-done wool tapestry (100 gp). 1 Masterwork Thieves’ tools. 1 Masterwork manacles. 1 Masterwork Thieves’ tools.


Social Check DCs

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