Rael Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fancy blue suit. He has a small bristly mustache and wavy silver hair. His fierce violet eyes like to dwell on things.
Personality: He is irascible and easily irritated. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Rael and his spouse have recently divorced.
Motivation: A rival would like him out of the picture; and an old rival family wants him found
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Family, Criminal record. Occupation: Brewer
Voice: American accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Giant, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Wiggan TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears a white armored body suit, with a simple brown line shooting up and back down. His black hair is cut short with large spiked bangs in the front. His face is scarred and worn.
Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.
Motivation: To settle down with his crush.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Has a crush. Occupation: Farmer
Voice: French accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp.
Ernest Soames, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. He carries a battered dagger and tarnished shortbow as well. With bright chestnut hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Rich, Religious. Occupation: Brewer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp.
Vaina Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. Her white hair is slicked back into a classic pompadour. Her ears are large.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born at the edge of vast forest. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: A deep hatred of giants; and she is greedy
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Immigrant, Nature, Enemies. Occupation: Detective
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 17 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Auran, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Justin Palomarez, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his left hand. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is irascible and easily irritated. He also hits on women, regardless of circumstances.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love.
Flaws: Ugly, Antagonistic. Bonds: In love, Has a crush. Occupation: Map Maker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp.
Finellen Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she prefers to wear brown clothing when she does not wear armor. With bright black hair. She wears large thick round spectacles.
Personality: She has a massive crush on the younger sibling of the Architect who has hired her part-time. Finellen is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born in the south to a Architect, Finellen learned a great deal about her father's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She's also a talented Engraver, but doesn't like to broadcast it.
Motivation: An old rival family wants her found; and to settle down with her crush
Bonds: Has a crush, Family, Job, Adventurer. Occupation: Architect
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 80 gp. Blue quartz (11 gp).
Rinn Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She wears tan painted combat armor at almost all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is knotted and matted. She wears large thick round spectacles.
Personality: Rinn wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Rinn was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. She has achieved small success as a Priest.
Motivation: She's repulsed by the PC; and sabotage a competitor
Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp. Obsidian (9 gp).
Yevelda Walpole, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is wearing a tight white one piece outfit complete with pants, hood, and a cape, and sports empty pouches on her belt. She has a long red ponytail with little hanging trinkets. Her face is scarred and worn.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born at the edge of vast island. She helped her father out around the business and became quite the natural. She's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: To clean up the streets; and balancing her hectic life and new mason responsibilities is difficult
Ideals: Optimist. Flaws: Ugly. Bonds: Guardian, Nature, Job. Occupation: Mason
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 4 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 70 gp.
Ermina Middleton, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing a long, brown cloak. Her blonde hair is smooth and relatively long. She has several tiny sapphire earrings on each ear.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Athletic, Joker. Flaws: Disease, Insomniac. Bonds: Rich, Adventurer. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp.
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