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NPC Generator

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Advanced [show]


Arumawann Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin red vertical stripes and violet pants. His head has been shaved. This green eyed northerner is not easily forgotten.

Personality: He acts crazy and hedonistic. A true patriot, Arumawann would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When Arumawann reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Hedonist, Disease. Bonds: Military, Rich. Occupation: Seamstress

Voice: Timid voice

Attributes [hide]

Arumawann Turen, Male Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Gold and topaz bottle stopper cork (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Anverth Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with grey pants. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a skull on it. His golden hair is knotted and matted. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with vampirism at a very young age, Anverth has worked very hard to control his curse. He is searching for what he claims is his rightful reward.

Motivation: Wants his loneliness to end; and meet up once more with his childhood friend

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Has a crush. Occupation: Guard

Voice: German accent

Attributes [hide]

Anverth Humplebumple, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Bertram Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and violet workpants. His shirt is tan, and he wears a heavy violet leather apron most of the time. He has moderate length chestnut hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to travel the world and help people.

Motivation: Regain custody of his son.

Ideals: Optimist, Philantrophist. Flaws: Addict. Bonds: Religious, Family. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Koehlanna, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Arcana +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Shivering Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her fur is cut close to her head. She has several tiny sapphire earrings on each ear.

Personality: Shivering is depressed about a lot of things. She tends to be a nihilist. She is obsessed with finding treasure.

History: Gifted from a young age, Shivering studied abroad. She worked as a nervous Fisher and found it very stressful. She has built up a small fortune and can afford her own way.

Motivation: She's looking for her big break.

Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Rich, Job. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Shivering Of World, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Sybil Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She wears a yellow vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her yellow boots flare out at the collars. She has a hunchback. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. She tend to wears goggles to shield her eyes.

Personality: Sybil is depressed about a lot of things. She tends to be a nihilist. She is able to fit into much smaller and tighter spaces than normal.

History: Sybil hails from a village terrorized by goblins. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life.

Ideals: Gifted, Logical. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Sybil Staurheim, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)15 (+2) 11 (+0)5 (-3)
Skills Performance -1, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Freshwater pearl (8 gp).


Social Check DCs


Nedda Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, she is an attractive figure. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. With wild brown hair. Her gray eyes dart from person to person.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the east her family was never financially stable. She worked as a nervous Sage and found it very stressful. She tends to her Sage job now, and dutifully fulfills any obligations she has.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Passionate. Bonds: Attractive, Religious, Poor, Job. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Nedda Porridgepot, Female Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 180 gp. 1 Disguise kit.


Social Check DCs


Flame On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a worn and beaten armor. His lavender fur is singed and shortened. His copper eyes peer out from beneath his feathered pastel hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of western immigrants he idolized his father. Flame was born on a far western desert where he grew up under the tutelage of his father, an expert Ruler. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Flame On the Water, Male Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 170 gp.


Social Check DCs


Hoglik Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He wears a black costume with the symbols of his god on his torso. He wears his blonde hair up. His ears are large.

Personality: He is overprotective of those who hire his services. Animals are drawn to him, and he is able to talk to them.

History: He is a Chromatic Dragon in disguise. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He wants to meet his childhood hero; and to clean up the streets

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Hoglik Alston, Male Half-Orc Sorcerer 2
Medium (6'7") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Azzakh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white crest, when down, is lengthy. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to loving parents in a slum to the north. He helped his mother out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and he wants revenge against illithids

Flaws: Ugly, Insomniac. Bonds: Immigrant, Enemies, Poor, Job. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Azzakh Hshhsstoroth, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 10 (+0)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp. Silver pearl (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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