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NPC Generator

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Advanced [show]


Fragrant Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears brown cloth garments or leather armor. She has moderate length lavender fur. Her yellow eyes peer out from beneath her broad brown hat.

Personality: She speaks before she thinks and is too direct. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Sold as a small child to a slaver, Fragrant was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved from fad to fad and when she turned 15 she discovered poetry. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She wants revenge against gnolls.

Ideals: Artistic. Flaws: Impulsive. Bonds: Family, Mentor, Enemies. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Fragrant Grass, Female Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 17 (+3)17 (+3)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp. Rock crystal (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nimble Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown fur. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. She has a hunchback. Her brown fur is matted, messy, and big. Her face is scarred and worn.

Personality: She never swears and excessively uses polite adverbs when speaking. She does not believe in violence as a means to an end. She is a dedicated Dyer but believes her peers are too gung-ho.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Retire the richest woman in the south.

Ideals: Optimist, Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Nimble Wind, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 50 gp.


Social Check DCs


Nimble Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He keeps his long black fur kept up in a rat tail. His skin is flawless and his green eyes scan people very quickly.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.

History: Nimble was born the youngest of three triplets. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Nimble began to lead the lost caravan. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Immigrant, Family. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Nimble Shoe, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 10 (+0)7 (-2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp.


Social Check DCs


Mardred Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She is bristling with hidden weapons, mostly shortbows and glaives. Her black hair is knotted and matted. Her eyes are likewise brown.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to make almost anything out of random pieces of junk.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted divine powers by her dying sister.

Motivation: To pay off her debts; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Bonds: Criminal record, Adventurer, Religious, Debt. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mardred Glanhig, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)8 (-1) 10 (+0)11 (+0)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Valorean Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a black costume with the symbols of strength on his torso. He is muscular with a powerful set of arms. He keeps his white crest in a pixie cut. His gold eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and he feels kind of lost in life

Flaws: Depressed. Bonds: Criminal record, Slave, Adventurer, Family. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Valorean Lhamboldennish, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp. Deep blue spinel (200 gp).


Social Check DCs


Uraim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is black and curly. He has several tiny sapphire earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Uraim was born with his father's beautiful face. His martial abilities were realized during a raid on his village. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Optimist, Gifted. Bonds: Rich, Attractive. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Uraim Lutgehr, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 7 (-2)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 330 gp. Lapis lazuli (9 gp). Eye agate (9 gp). Golden yellow topaz (300 gp).


Social Check DCs


Gormogord Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. His skin is fair and his fingers are delicate and long. He has a long chestnut beard with little hanging trinkets. His eyes are a pleasant green.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Gormogord was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gormogord's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Merchant for hire.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Justice. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Gormogord Quickstep, Male Halfling Sorcerer 2
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 6 (-2)15 (+2)
Skills Insight +0, Nature +3
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 170 gp.


Social Check DCs


Dara Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her sword. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is greedy; and she is a bit of a kleptomaniac

Flaws: Insane, Antagonistic. Bonds: Criminal record, Rich. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Dara Amastacia, Female Elf Sorcerer 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)13 (+1) 17 (+3)13 (+1)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp. Malachite (14 gp).


Social Check DCs


Kadana Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she usually wears her black robe and has her trident always slung over her shoulder. Her brass crest is singed and shortened. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She is happy with her job as a Miner. She turns her eye from what people do, preferring to live and let live. She is a bit of a xeno-phobe, disliking non-Dragonborns.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: To be a Stylist again; and further expansion of business

Flaws: Ugly, Racist, Mundane. Bonds: Job. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Kadana Bhenkumbyrznaax, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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