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NPC Generator

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Advanced [show]


Matilda Chatham, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her long blonde hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. A true patriot, Matilda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Matilda took refuge in the large cave and found the beat up sword and armor she uses now. She has since lost track of the people in her past.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she desires power and/or immortality

Ideals: Athletic, Justice. Bonds: Military, Nature, Family, Adventurer. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Matilda Chatham, Female Human Sorcerer 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 9 (-1)7 (-2) 7 (-2)10 (+0)
Skills History +0, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp. 1 Masterwork Common Melee.


Social Check DCs


Torbera Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. She has slicked back red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She acts crazy and hedonistic. She is afraid of women and trembles around them

History: She was born the only child of a wealthy merchant. Her first spouse was a Bowyer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Entrepeneur, Impeccable. Flaws: Hedonist, Shy. Bonds: Family. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Torbera Torunn, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)9 (-1) 10 (+0)13 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Margery Heiser, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and green handkerchief worn on her right side. She is portly but not overly obese. Her hair is white and very short. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is mildly Human supremacist, though she does not identify as such. She would rather hide behind her crafts than deal with other people.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Healer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Margery fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and half-orc compassion

Ideals: Artistic, Fighting. Flaws: Racist, Shy, Greedy. Bonds: Poor. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Margery Heiser, Female Human Sorcerer 3
Medium (4'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp.


Social Check DCs


Frouse Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a tan tunic with brown highlights, and long tan pants that bunch up around his shoes. He wears his hair in dreadlocks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Frouse would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Frouse hails from a village terrorized by gnolls. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants revenge against gnolls; and regain custody of his son

Ideals: Gifted. Bonds: Poor, Attractive, Military, Enemies, Family. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Frouse Munggen, Male Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp.


Social Check DCs


Ellywick Beren, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this woman dresses in collared shirts and wears a proper scarf over her head. She has dyed her greying brown hair a little too much giving a sharp brown color. She has hazel eyes and a blue hat with a black feather.

Personality: She is extraordinarily eccentric. She also has developed a complete distrust of the Bricklayer profession.

History: Born to a pair of adventurers, Ellywick grew up listening to her father's many stories. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Banker for the past few years.

Motivation: A need for knowledge about a nearby landmark; and she is compelled to act according to her religious beliefs

Flaws: Insane. Bonds: Job, Adventurer, Religious. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Ellywick Beren, Female Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp.


Social Check DCs


Arannis Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair, while still mostly auburn, has prominent grey streaks. He has several tiny topaz earrings on each ear.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Arannis has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it.

Flaws: Disease, Insomniac. Bonds: Rich, Enemies, Adventurer. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Arannis Ethanasath, Male Elf Sorcerer 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)16 (+3) 12 (+1)9 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Infernal, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp. Jasper (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Menny Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. Her hair is short and blonde. She has amber eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Menny hails from a village terrorized by giants. She was an apprentice working in her mother's forge. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is compelled to act according to her religious beliefs; and she wants revenge against giants

Ideals: Philantrophist. Bonds: Rich, Adventurer, Enemies, Job, Religious. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Menny Fabblestabble, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Nature +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 340 gp. Zircon (50 gp). Jade (160 gp). Banded agate (13 gp).


Social Check DCs


Veit Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is red and very short. His eyes are blue.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast plains. His family was turned out during the war. He and his family wandered south to less war torn lands. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic, PTSD. Bonds: Poor, Adventurer, Nature. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Veit Bofdann, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)9 (-1) 17 (+3)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs


Gennal Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. He keeps his long red hair kept up in a rat tail. His skin is flawless and his gray eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Gennal hails from a village terrorized by goblins. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against goblins

Ideals: Joker. Bonds: Attractive, Immigrant, Enemies, Rich. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Gennal Ofandrus, Male Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)17 (+3) 15 (+2)14 (+2)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Auran, Terran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs

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