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NPC Generator

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Advanced [show]


Mary Cotton, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses well, typically a more casual-formal manner. She has shaved her head bald. Her fair skin shows little sign of her aristocratic breeding.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her job bores her to no end. She has decided to make it more interesting.

History: She was born in the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: She desires power and/or immortality; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Mary Cotton, Female Human Sorcerer 2
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 17 (+3)8 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common, Goblin, Infernal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs


Anverth Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses like a well dressed Fortune-teller does. His white hair is kept up in a ponytail inside a broad hat. His eyes are gray and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a minor phobia of water and hates getting wet.

History: Born in the west to a Fortune-teller, Anverth learned a great deal about his father's area of expertise. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: Expand his business; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Shy, Fearful. Bonds: Job. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Anverth Garrick, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 330 gp.


Social Check DCs


Moon Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is renowned for his bright pastel suits and hats. His white fur is long and unkept. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels kind of lost in life; and he is terrified, and will act out of fear

Flaws: Ugly, Mundane, Fearful, PTSD, Secretive, Depressed. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Moon Blossom, Male Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 80 gp.


Social Check DCs


William Shipley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He acts crazy and hedonistic. He feeds upon the attention of others.

History: William was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Hedonist, Insane. Bonds: Poor, Attractive. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

William Shipley, Male Human Sorcerer 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Tomph Marleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an entirely white suit with brown socks and a vest with buckled shoes. Her hair is always cut to a buzz. She has amber eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She enjoys reading and quiet.

History: She was born in the west, but her parents moved at a very young age to the south. She was taken as a slave by a traveling circus and forced to perform She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Justice, Logical. Flaws: Insane. Bonds: Immigrant, Slave. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Tomph Marleigh, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp.


Social Check DCs


Dynamic Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'2", this woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has dyed her greying yellow fur a little too much giving a sharp yellow color. Her eyes are green and beady.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: The child of eastern immigrants she idolized her mother. Dynamic was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Barrister. She has set out to sabotage the competition.

Motivation: She would like to get married and retire; and she is unsatisfied with her job

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job, Has a crush. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Dynamic Candle, Female Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 14 (+2)18 (+4)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp.


Social Check DCs


Jheri Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft pastel waves gently in the breeze. She has a moderate pudge and is not very fit. She keeps her long red crest kept up in a rat tail. Her face is scarred and worn.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Around other people she will do her best to conceal her emotions and appear jolly.

History: She comes from a rich southern family. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. After months of barely getting by, Jheri managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is greedy

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Jheri Hashphronyxadyn, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Morg Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. His brown hair is cut short. His fierce brown eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has achieved small success as a Fletcher.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Job, Military. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Morg Blakely, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Jade (70 gp).


Social Check DCs


Bertram Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight red one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He works hard and plays hard.

History: He got into the Hunter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Criminal record, Job. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Bertram Jamjar, Male Halfling Sorcerer 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)20 (+5) 14 (+2)9 (-1) 8 (-1)10 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Red spinel (90 gp). 1 Chain shirt.


Social Check DCs

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