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NPC Generator

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Advanced [show]


Don Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He wears a colorful flower in his chestnut hair. His eyes are likewise green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His job bores him to no end. He has decided to make it more interesting.

History: Born in the east to a Doctor, Don learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Doctor.

Motivation: Retire the richest man in the east; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Don Flows, Male Half-Elf Sorcerer 3
Medium (5'0") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 7 (-2)13 (+1)
Skills Insight +0, Intimidation +3
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1600 sp.


Social Check DCs


Mormo Horror, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. He wears his blue hair down. His red eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He takes great joy in being the best Dyer in town.

History: He got into the Dyer business at a young age. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Mormo's homeland. Mormo decided to take the middle way and become a bodyguard. He struck the Dyer job and began his own company from there.

Motivation: To be a Mason again.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Mormo Horror, Male Tiefling Sorcerer 1
Medium (5'9") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)11 (+0) 15 (+2)18 (+4)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. Moss agate (5 gp). 1 Tanglefoot bags.


Social Check DCs


Zephan Secret, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black shirt with thin white vertical stripes and brown pants. His hair is cut close to his head. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Slave Trader profession.

History: Born to a pair of adventurers, Zephan grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. During his travels, Zephan and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Zephan discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Zephan fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Zephan Secret, Male Tiefling Sorcerer 2
Medium (6'3") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)7 (-2) 18 (+4)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 14
Languages
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp.


Social Check DCs


Seere Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fine chain shirt which she covers with black colored cloaks and clothing. She has chestnut hair. Her red eyes are passionate and lively.

Personality: She is happy with her job as a Ruler. She turns her eye from what people do, preferring to live and let live. She would rather hide behind her crafts than deal with other people.

History: She got into the Ruler business at a young age. A gifted student she started as a Bounty Hunter, but she got bored and became a Ruler. She now owns her own business.

Motivation: Her religion dominates her actions; and expand her business

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Job, Religious. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Seere Clandestine, Female Tiefling Sorcerer 2
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 pp. Zircon (40 gp). Amethyst (100 gp).


Social Check DCs


Drusilia Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is auburn and curly. Her face is scarred and worn.

Personality: Drusilia speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As long as the job gets done she does not care how it got done.

History: Gifted from a young age, Drusilia studied abroad. After coming to the age of reason, Drusilia took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Impeccable, Professionalism, Gifted. Flaws: Ugly. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Drusilia Koehlanna, Female Elf Sorcerer 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 14 (+2)8 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp.


Social Check DCs


Two Llamas Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her brown fur is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is fixated on the number 20. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her mother raised her in a mountain cabin. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insane. Bonds: Rich, Adventurer, Nature, Family. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Two Llamas Timber, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)17 (+3) 14 (+2)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 40 pp. Hematite (14 gp).


Social Check DCs


Biri Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and is dressed in a clean green cloak covering her clean studded leather. She has no crest. Her eyes are red and beady.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Biri was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Biri's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Biri and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Biri Mohradyllion, Female Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 10 (+0)16 (+3)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. 1 Everburning torch. 1 Holy water.


Social Check DCs


Valanthe Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman wears a worn and beaten armor. Her clothes are grease stained in places. Her golden hair is unkempt and raggedy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: When she was but 8 years old her parents immigrated from the north. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.

Motivation: Doesn't want to be a Healer and was forced into it by her family; and an old rival family wants her found

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Valanthe Horner, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 8 (-1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Loopmottin Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a blue feathered hat and blue clothes. She has a very tight haircut. Her eyes are a pleasant green.

Personality: She is extraordinarily eccentric. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She struck it rich when she found rare goods in large quantities. She has never given up on her music dream.

Motivation: She wants to meet her childhood hero.

Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Loopmottin Cobblelob, Female Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Rock crystal (50 gp). 1 Climber’s kit.


Social Check DCs

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