Mormo Obscure, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he sports black clothing, slightly heavier than average wear. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Mormo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Bricklayer, but he got bored and became a Banker. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Marry his brother to traveling adventurers.
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. Citrine (60 gp). Jet (60 gp).
Seebo Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he sports tan clothing, slightly heavier than average wear. He has a long golden beard with little hanging trinkets. He is very pretty but has cold, dead eyes.
Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Seebo and his spouse have recently divorced.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Draconic, Abyssal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Hematite (7 gp). Red spinel (100 gp). Star rose quartz (30 gp). Chrysoprase (30 gp).
Alston Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears suspenders and tan workpants. His shirt is red, and he wears a heavy tan leather apron most of the time. He keeps his silver hair in a pixie cut. His gray unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.
History: The child of a Apothecary, who enjoyed hunting, Alston was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. During his travels, Alston and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Alston discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Alston fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To share knowledge with the world.
Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Thieves’ tools.
Tana Reese, Female Gnome [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With wild blonde hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in a small village she learned the ways of the warrior from her mother. A gifted student she started as a Barber, but she got bored and became a Dilettante. She tends to her Dilettante job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Athletic, Fighting. Bonds: Attractive, Job. Occupation: Dilettante
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp.
Rinn Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her hair is cut close to her head. Her violet eyes are passionate and lively.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is able to make almost anything out of random pieces of junk.
History: She served in the navy to pay for her family's outstanding loans. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has achieved small success as a Bowyer.
Motivation: Her relatives are trying to arrange a marriage; and money/treasure
Ideals: Gifted. Flaws: Terse. Bonds: Rich, Military, Job, Family. Occupation: Bowyer
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 160 gp.
Qemuel Art, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his silver hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: Calm and collected, he is a well trained Masseuse. He takes great joy in being the best Masseuse in town.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Masseuse
Voice: Whispers
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Banded mail.
Beatrice Middleton, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is wearing a long, grey cloak. Her blonde hair is cut jaggedly and amateurishly. Her eyes are gray and beady.
Personality: She is irascible and easily irritated. She is afraid of women and trembles around them
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To share knowledge with the world; and she has money and likes to spend it
Ideals: Logical. Flaws: Ugly, Antagonistic, Shy, Disease. Bonds: Rich. Occupation: Locksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Harvest Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She has a moderate pudge and is not very fit. Her lavender fur is slicked back into a classic pompadour. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a Gardener, her mother struggled to pay the bills. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Regain custody of her son; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable, Philantrophist, Entrepeneur. Bonds: Poor, Family. Occupation: Server
Voice: Posh accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp.
Avice Blakely, Female Human [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has a slight overbite and is overall scrawny. She wears her golden hair up. She tend to wears goggles to shield her eyes.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born at the edge of vast forest. Her first spouse was a Farmer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many drow want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Bonds: Attractive, Enemies, Nature, Family. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
