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NPC Generator

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Advanced [show]


Broce Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many red ritualistic tattoos. He typically wears tan cloth garments or leather armor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny topaz earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.

History: Broce was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: To reunite with his absent father.

Ideals: Persistence, Logical. Bonds: Rich, Family, Adventurer. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Broce Wildwander, Male Gnome Sorcerer 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 sp.


Social Check DCs


Wobbles Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man is well dressed, but even with his fine clothing he looks run-down. His golden hair is still thick. His eyes are amber and beady.

Personality: He can speak with the recently deceased. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his mother was called into army service. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Military, Enemies. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

Wobbles Bafflestone, Male Gnome Sorcerer 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Sethrekar Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black armored body suit, with a simple brown line shooting up and back down. His crest is cut close to his head. He wears a mask on his face.

Personality: Sethrekar wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Disciplined. Flaws: Forgetful. Bonds: Poor. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Sethrekar Pfaphnyrennish, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Dean Rutland, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a grey costume with the symbols of magic on his torso, and his gloved hand is found clutching a ceremonial dagger. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the west, but his parents moved at a very young age to the north. He moved from fad to fad and when he turned 15 he discovered painting. He left for the west, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Bellfounder

Voice: Ums and uhs a lot

Attributes [hide]

Dean Rutland, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)17 (+3) 10 (+0)15 (+2)
Skills Insight +2, Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Draconic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 40 gp.


Social Check DCs


Vonbin Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His red hair is styled in orderly dreadlocks. His fierce blue eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. Vonbin was born on a far western desert where he grew up under the tutelage of his mother, an expert Marshal. He left for the west, certain he would find work there.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Joker. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Vonbin Balderk, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 gp.


Social Check DCs


Ahrim Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is red and curly. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic. Flaws: Addict, Antagonistic, Shy. Bonds: Attractive. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Ahrim Mockery, Male Tiefling Sorcerer 1
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 14 (+2)16 (+3)
Skills Investigation +5, Performance +5
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp. 1 Silver holy symbol.


Social Check DCs


Nuraval Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and wears brown trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His right leg appears badly burned and disfigured. His hair is black and curly. His green eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. Nuraval was born on a far southern mountains where he grew up under the tutelage of his father, an expert Jeweler. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Fighting, Impeccable. Bonds: Immigrant. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Nuraval Holderhek, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)9 (-1) 16 (+3)11 (+0)
Skills History +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Antinua Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Bather. She is portly but not overly obese. Her chestnut hair is lengthy. Her brown eyes are passionate and lively.

Personality: She is overprotective of those who hire her services. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was raised in a forest tribe. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has worked as a Bather like her father before her.

Motivation: Expand her business; and obtaining odd cultural halfling artifacts is her passion

Flaws: Impulsive. Bonds: Job, Guardian, Nature, Adventurer. Occupation: Bather

Voice: American accent

Attributes [hide]

Antinua Dalanthan, Female Elf Sorcerer 1
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. Amber (90 gp).


Social Check DCs


Wiggan High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in an above average manner. He has done his best to style his auburn hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal painting training, and achieved minor success. He struck the Locksmith job and began his own company from there.

Motivation: Wants his loneliness to end; and he wants nothing more than to rejoin the army

Ideals: Artistic. Bonds: Attractive, Has a crush, Job, Military. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Wiggan High-hill, Male Halfling Sorcerer 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 8 (-1)16 (+3) 8 (-1)8 (-1)
Skills Intimidation +1, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Celestial, Auran
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs

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