Susannah Gentry, Female Human [Permalink]
Personal [hide]
Description: This woman wears a brown vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her brown boots flare out at the collars. She is muscular with a powerful set of arms. She wears her hair in dreadlocks. She wears an eyepatch.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot resist a sob story and will often dote over anyone who has one.
History: She comes from a rich western family. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has built up a small fortune and can afford her own way.
Motivation: She has decided she is irredeemable; and seeks redemption
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Butcher
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Cask Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 4'11", this woman wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a Stetson hat to hide her balding. Her amber eyes lackadaisically let the world flow into them.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in the east. Her father was very strict, and drilled into her lessons on being the perfect lady. She left for the east, certain she would find work there.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Joker, Impeccable. Flaws: Fearful. Bonds: Poor, Immigrant. Occupation: Detective
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 80 gp.
Rhogar Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his scarlet crest in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His divine abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic, Philantrophist, Gifted. Bonds: Attractive, Military. Occupation: Painter
Voice: Raspy
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp.
Trynnicus Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his left hand. His silver crest is still thick. He is very pretty but has cold, dead eyes.
Personality: He acts crazy and hedonistic. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trynnicus fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Fighting. Flaws: Hedonist. Bonds: In love, Attractive, Has a crush. Occupation: Slave Trader
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Eida Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'10" has a big stupid grin on her face most of the time. She is wearing a perfectly clean shirt and pair of pants. Her blonde hair is braided into rings. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She receives visions of the future at random moments
History: Born to a poor family in the city she treasured whatever gifts she got. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Ideals: Impeccable, Gifted, Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Blacksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp.
Aura Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: Confrontational and typically high on some drug or another. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Aura was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Addict. Bonds: Poor, Attractive, Immigrant, Religious. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. Rhodochrosite (7 gp). 3 Alchemist’s fire.
Mardnab Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a well pressed and immaculate suit (or dress). Her golden hair is kept up in a ponytail inside a feathered hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born into a rich family. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's repulsed by the PC; and she is greedy
Flaws: Insomniac, Shy, Secretive, Antagonistic. Bonds: Rich. Occupation: Performer
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp. A life-sized copper and silver statuette of a cockatrice. (40 gp).
Avelina Blakeley, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears tight fighting clothing, which leaves very little to the imagination. She is tall, broad shouldered and powerfully built. She has no hair. Her ears are large.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a ruthless business woman, a trait she acquired from her father.
History: She was raised in a desert tribe. She helped her father out around the business and became quite the natural. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Avelina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the north; and expand her business
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job, Nature. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Wella Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, red cloak. She has golden hair. Her green eyes are passionate and lively.
Personality: Abrasive and pushy, she has a hard time making friends. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born into a rich family. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Wella and her spouse have recently divorced.
Motivation: An old rival family wants her found; and she's looking for her big break
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich, Family. Occupation: Junk Dealer
Voice: Scottish accent
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 pp. Obsidian (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!
