Valanthe Hanali, Female Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is portly but not overly obese. Her white hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also hits on women, regardless of circumstances.
History: She was born in the south, but her parents moved at a very young age to the north. Her childhood dream was to be a Soapmaker, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: Regain custody of her son.
Bonds: Family, Has a crush, Immigrant, Job. Occupation: Herbalist
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 190 gp. Amethyst (130 gp). Carnelian (30 gp). Sardonyx (30 gp).
Flask Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a card on it. His beige fur is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Flask took refuge in the ruined castle and found the beat up axe and armor he uses now. He has set out to sabotage the competition.
Motivation: Money/treasure; and to be a bather again
Bonds: Rich, Nature, Attractive, Military, Job. Occupation: Painter
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 7000 cp.
Claira Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears long strands of topaz and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her wide-brimmed hat is riddled with cuts and holes. Her amber eyes dart from person to person to random spaces in the air.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Claira hails from a village terrorized by giants. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She wants revenge against giants; and money/treasure
Flaws: Ugly, Impulsive. Bonds: Rich, Guardian, Enemies. Occupation: Courier
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp.
Thokk Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He prefers to wear white pants and tee shirts. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.
History: Gifted from a young age, Thokk studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted arcane powers by his dying brother.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Optimist, Philantrophist, Gifted. Bonds: Job, Adventurer. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp. Malachite (9 gp).
Thodris Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears tight fitting clothing which further accentuates her frame. Her white hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is able to make almost anything out of random pieces of junk.
History: She is a Deep Scion in disguise. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To unite with her sister; and to reunite with her absent mother
Ideals: Persistence, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Sellsword
Voice: Russian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Right-Handed Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her beige fur is matted, messy, and big. She has a tattooed face.
Personality: She is happy with her job as a Fletcher. She turns her eye from what people do, preferring to live and let live. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a necromancer, Right-Handed was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While studying, she fell in love. They married and had a daughter. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and balancing her hectic life and new fletcher responsibilities is difficult
Ideals: Joker. Flaws: Ugly. Bonds: Job, Mentor, In love. Occupation: Fletcher
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1900 sp.
Rivaan Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of hand crossbows on his belt, each one with a amethyst on the hilt. His gold crest is matted, messy, and big. His face is scarred and worn.
Personality: He has always had a great fascination with Elven culture. He cannot resist a sob story and will often dote over anyone who has one.
History: Rivaan lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a blacksmith and was forced into it by his family
Ideals: Fighting, Philantrophist. Flaws: Ugly, Racist. Bonds: Family. Occupation: Blacksmith
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp.
Kilvar Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a grey cloak and cross-gartered white stockings. His brown hair is lengthy and is close to two feet long. His ears are large.
Personality: He is a Hunter first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kilvar is combative with any and all who dare try his patience in the slightest.
History: He got into the Hunter business at a young age. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in shield use. He tends to his Hunter job now, and dutifully fulfills any obligations he has.
Motivation: To be a Roofer again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp. Amber (100 gp).
Isabella Tealeaf, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she likes to wear ponchos typically of a light yellow in addition to tight pants. Her top hat is riddled with cuts and holes. She is baby faced.
Personality: Cocky and sure of herself, she believes she is the best Bookbinder born in the past three hundred years. She plays an instrument quite well.
History: She was born blind and as such lacked many opportunities for work. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She struck the Bookbinder job and began her own company from there.
Motivation: She feels the way she acts is they only way to get by in the world; and she is wracked by social anxiety
Ideals: Artistic, Impeccable. Flaws: Ugly, Disease, Fearful. Bonds: Job. Occupation: Bookbinder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 160 gp.
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