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NPC Generator

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Advanced [show]


Ermina Graeme, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears dark leathers with embroidery. Her red hair has been sun bleached extensively. She has blue eyes and a grey hat with a blue feather.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She uses divination through singing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Ermina took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Justice, Gifted. Bonds: Slave, Guardian, Job. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Ermina Graeme, Female Human Sorcerer 1
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp.


Social Check DCs


Antinua Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her golden hair is wavy and long. Her brown eyes are passionate and lively.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A powerful slaver made her what she is. Through the years after Antinua was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Antinua's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Antinua and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Antinua Meliamne, Female Half-Elf Sorcerer 3
Medium (5'4") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)17 (+3) 8 (-1)11 (+0)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 19000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Roger Fawcett, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to make almost anything out of random pieces of junk.

History: When he was but 5 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Roger's homeland. Roger decided to take the middle way and become a bodyguard. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Athletic, Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Roger Fawcett, Male Human Sorcerer 2
Medium (5'0") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 12 (+1)16 (+3)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs


Gynk Camden, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman has a large black mantle and cape that has been intricately interwoven into her white robe, and a wedding ring on her left hand. Her blonde hair is still thick. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Navigator, but doesn't like to broadcast it.

Motivation: She has a rivalry with the Church that dominates her actions; and to be a navigator again

Flaws: Antagonistic, Impulsive. Bonds: In love, Religious, Job. Occupation: Slave Trader

Voice: Slow speaker

Attributes [hide]

Gynk Camden, Female Half-Orc Sorcerer 3
Medium (5'7") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. 2 Alchemist’s fire. 2 Alchemist’s fire. 2 Smokesticks.


Social Check DCs


Anne Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a red costume with the symbols of strength on her torso. With bright chestnut hair. She is very pretty but has cold, dead eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Sold as a small child to a necromancer, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 18th year, her parents were killed by a gnolls raid, leaving Anne alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Anne was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Revenge.

Ideals: Professionalism. Bonds: Attractive, Enemies, Mentor. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Anne Fastfoot, Female Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)13 (+1) 14 (+2)5 (-3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1200 sp. Chalcedony (80 gp). Chrysoberyl (40 gp). Aquamarine (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kali Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: This woman dresses in green turtlenecks beneath a black coat with tan slacks, and sports empty pouches on her belt. Her red hair is still thick. This silver eyed northerner is not easily forgotten.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a Jeweler, her father struggled to pay the bills. Kali abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Poor, In love. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Kali Mystery, Female Tiefling Sorcerer 1
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)18 (+4) 15 (+2)14 (+2)
Skills Performance +4, Religion +6
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Druidic, Infernal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 160 gp.


Social Check DCs


Ahrim Haste, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, green cloak. He has done his best to style his black hair to look like a famous performer. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His spouse's relatives view him with great suspicion; and to settle down with his crush

Flaws: Ugly, Shy. Bonds: Immigrant, Nature, Has a crush, Family. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Ahrim Haste, Male Tiefling Sorcerer 2
Medium (6'1") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)13 (+1) 13 (+1)19 (+4)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 60 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Thamuz Random, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Priest does. His brown hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of northern immigrants he idolized his father. A gifted student he started as a Locksmith, but he got bored and became a Priest. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Thamuz Random, Male Tiefling Sorcerer 2
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Wrenn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of sais on his belt, each one with a ruby on the hilt. His auburn hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 4 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Wrenn Oomtrowl, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)15 (+2) 15 (+2)14 (+2)
Skills Athletics +0, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 280 gp.


Social Check DCs

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