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NPC Generator

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Advanced [show]


Amûg Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. He wears a Stetson hat to cover his moderate length red hair. His brown eyes dart from person to person to random spaces in the air.

Personality: This man loves painting and to teach people painting more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Amûg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Amûg Tickle, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 16 (+3)11 (+0)
Skills Investigation +1, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. 1 Small steel mirror.


Social Check DCs


Smoking Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown trousers with tan and black striped suspenders. He wears various colorful collared shirts. His yellow fur is heavily combed to the left. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His father raised him in a mountain cabin. A gifted student he started as a Dyer, but he got bored and became a Herbalist. He has drifted from career to career and currently works as a Herbalist.

Motivation: Revenge; and further expansion of business

Ideals: Optimist. Flaws: Secretive. Bonds: Nature, Job, Enemies. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Smoking Shore, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)8 (-1) 7 (-2)11 (+0)
Skills Insight +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp.


Social Check DCs


Zepar Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and blue handkerchief worn on his left side. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is drawn into a tight pony tail with a cross scrunchie. His gold eyes peer out from beneath his deerstalker black hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses divination through singing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Money/treasure; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Sensitive. Bonds: Rich, Adventurer, Criminal record. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Zepar Flight, Male Tiefling Sorcerer 1
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)16 (+3) 11 (+0)20 (+5)
Skills Nature +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Gnoll, Ignan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 5000 cp. 1 Everburning torch.


Social Check DCs


Carlin Beren, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has slicked back brown hair. She wears an eyepatch.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She got into the Shepherd business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Shepherd. She has never given up on her writing dream.

Motivation: She is unsatisfied with her job; and gnomish compassion

Ideals: Artistic. Flaws: Ugly, Racist, Fearful. Bonds: Job. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Carlin Beren, Female Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 9 (-1)16 (+3)
Skills Perception +1, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Gold dragon comb with red garnet eye (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 3 Acid flasks.


Social Check DCs


Ishmoz Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a black coat. His long auburn hair reaches down to his waist. He has several tiny emerald earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Insomniac, Disease. Bonds: Rich. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Ishmoz Morley, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 10 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc, Goblin, Giant, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 5000 cp. Banded agate (9 gp).


Social Check DCs


Skûn Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a white costume with the symbols of the four houses of cards on his torso. His left hand appears badly burned and disfigured. His blonde hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the west his family was never financially stable. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He feels threatened by others.

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Poor. Occupation: Seamstress

Voice: Boston accent

Attributes [hide]

Skûn Cumberbatch, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Religion +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Jet (90 gp).


Social Check DCs


Eberdeb Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His white hair is lengthy. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He is terrified, and will act out of fear.

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Poor, Criminal record. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Eberdeb Quillsharpener, Male Gnome Sorcerer 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)14 (+2) 8 (-1)10 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp.


Social Check DCs


Fallond Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants, and he perpetually has his lance ready. His auburn hair is styled in orderly dreadlocks. His eyes are brown.

Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.

History: He was born in the west, but his parents moved at a very young age to the south. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He left for the west, certain he would find work there.

Motivation: Retire the richest man in the west; and a strong sense of loyalty to elven people

Ideals: Fighting, Artistic, Entrepeneur. Flaws: Shy, Racist. Bonds: Immigrant. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Fallond Silverstone, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 5 (-3)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 7
Languages Common, Dwarven, Abyssal, Terran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 160 gp.


Social Check DCs


Mormo Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a black suit, tan shirt, and grey tie. He wears a Stetson hat to cover his moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Doctor. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Secretive, Disease. Bonds: Job. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Mormo Nowhere, Male Tiefling Sorcerer 1
Medium (6'7") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 14 (+2)19 (+4)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp. Coral (70 gp).


Social Check DCs

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