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NPC Generator

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Advanced [show]


Robert Payton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a grey suit. His hair is golden and curly. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Athletic. Flaws: Emotional, Shy. Bonds: Rich, Slave. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Robert Payton, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +0, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp. Peridot (20 gp).


Social Check DCs


Agatha Sydney, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a grey vest and prefers brown and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are a pleasant green.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a small toy that she constantly fidgets with.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Agatha liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle.

Ideals: Artistic. Flaws: Ugly, Depressed, Addict. Bonds: Nature. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Agatha Sydney, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 1 Tanglefoot bags.


Social Check DCs


Eran Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a red collared shirt and grey skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her hair is cut close to her head. Her ears are large.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She believes the world needs to unite to get rid of gnolls once and for all.

History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Tailor and found it very stressful. She struck the Tailor job and began her own company from there.

Motivation: Many gnolls want her driven away; and seeks redemption

Flaws: Ugly. Bonds: Criminal record, Enemies, Mentor, Job. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Eran Jamjar, Female Halfling Sorcerer 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)16 (+3) 6 (-2)9 (-1)
Skills Nature +5, Stealth +5
Senses Passive Perception 8
Languages Common, Halfling, Giant, Auran, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 5000 cp.


Social Check DCs


Kelter Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears just a red suit. He carries with him a set of sais, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. He has green eyes.

Personality: Kelter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of specialists.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting, Impeccable. Flaws: Secretive, Depressed. Bonds: Mentor. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Kelter Wildheart, Male Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Boddynock Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many pastel ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Boddynock is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: Wishes to resurrect an old love; and to be a animal trainer again

Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Job, In love. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Boddynock Ningel, Male Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 12 (+1)18 (+4)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp.


Social Check DCs


Gilthur Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has styled his brown hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Gilthur and his spouse have recently divorced.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Gilthur Goldfinder, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 17 (+3)15 (+2)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Tricking Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel deerstalker hat and pastel clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His fur is greying and his face has many wrinkles. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To be a Farmer again; and marry his sister to traveling adventurers

Ideals: Gifted. Bonds: Job, Poor, Criminal record, Family. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Tricking Shoe, Male Tabaxi Sorcerer 4
Medium (6'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)17 (+3) 16 (+3)14 (+2)
Skills Deception +4, Religion +5
Senses Passive Perception 13
Languages Common, Celestial, Elven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 500 gp. Banded agate (15 gp). Lapis lazuli (15 gp). Alexandrite (900 gp).


Social Check DCs


Varis Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'11" and dresses in collared shirts and wears a proper scarf over his head. With a patchy blonde beard and wild blonde hair. This blue eyed southerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: He is unsatisfied with his job; and further expansion of business

Bonds: Job, Mentor. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Varis Coulson, Male Half-Elf Sorcerer 2
Medium (4'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnome, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 390 gp. 1 Superior lock.


Social Check DCs


Abalaba Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a well pressed and immaculate suit (or dress), marred by chocolates. Her red hair is long and unkept. She has a dull look in her blue eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Abalaba lived on a farm with her father, near the main road leading to a nearby town. A few years later when the north was not economically sound they moved to her current location. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Regain custody of her son; and doesn't want to be a marshal and was forced into it by her family

Flaws: Ugly, Shy, Secretive. Bonds: Family, Immigrant. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Abalaba Bafflestone, Female Gnome Sorcerer 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Chalcedony (60 gp). Amber (150 gp).


Social Check DCs

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