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NPC Generator

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Advanced [show]


Osco Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red feathered hat and red clothes. He is physically well-built. His hair is brown and curly. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses divination through singing.

History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Ideals: Philantrophist, Gifted. Bonds: Rich, Job, Criminal record. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Osco Kettlewhistle, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)13 (+1) 11 (+0)7 (-2)
Skills Persuasion +0
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 800 sp.


Social Check DCs


Emerald Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She is physically well-built. She has done her best to style her yellow fur to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's since become an addict/alcoholic.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Insane, Addict. Bonds: Religious, Rich, Military. Occupation: Body Guard

Voice: Slurs words

Attributes [hide]

Emerald Plume, Female Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Zykroff Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear green pants and tee shirts. She wears a colorful flower in her white crest. She tend to wears goggles to shield her eyes.

Personality: She acts crazy and hedonistic. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: She is currently in port desperately looking for someone to get her out; and she's looking for her big break

Flaws: Hedonist, Disease. Bonds: Attractive, Adventurer, Slave. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Zykroff Baharoosh, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp. White pearl (90 gp).


Social Check DCs


Pûg Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long chestnut hair is drawn into a two foot long braid. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Pûg Hackney, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 6 (-2)10 (+0) 12 (+1)4 (-3)
Skills Deception -1, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp. Carnelian (80 gp).


Social Check DCs


Mara Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is white and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the south to a Junk Dealer, Mara learned a great deal about her father's area of expertise. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.

Motivation: Many gnolls want her driven away; and retire the richest woman in the south

Ideals: Entrepeneur, Passionate. Bonds: Job, Family, Enemies. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Mara Siannodel, Female Elf Sorcerer 2
Medium (5'4") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)12 (+1) 15 (+2)15 (+2)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 380 gp.


Social Check DCs


Susannah Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears an entirely yellow suit with brown socks and a vest with buckled shoes. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born at the edge of vast desert. A freak accident while working with her Doctor father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Nothing but the best is good enough for her; and she's attracted to the pc

Ideals: Disciplined. Flaws: Hedonist, Disease. Bonds: Attractive, Nature. Occupation: Body Guard

Voice: Scottish accent

Attributes [hide]

Susannah Galanodel, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp. Amber (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Jasmine Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right arm. She is generally well dressed albeit a few years behind the times. She wears her blonde hair up in a very large beehive style do. She is very pretty but has cold, dead eyes.

Personality: Cocky and sure of herself, she believes she is the best Stableman born in the past three hundred years. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A powerful brothel owner made her what she is. She was an apprentice working in her mother's forge. She struck the Stableman job and began her own company from there.

Motivation: To be a Shoemaker again; and wants to open a new tavern

Bonds: Attractive, Job, Family, Mentor. Occupation: Stableman

Voice: German accent

Attributes [hide]

Jasmine Glenfellow, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 7 (-2)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 110 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Zanna Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears blue trousers with black and yellow striped suspenders. She wears various colorful collared shirts. Her silver hair has been sun bleached extensively. Her eyes are green and she is always smoking a pipe.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Zanna and her spouse have recently divorced.

Motivation: Regain custody of her son; and a strong sense of loyalty to half-orc people

Flaws: Mundane, Racist, Antagonistic. Bonds: Rich, Family. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Zanna Pingun, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)15 (+2) 15 (+2)8 (-1)
Skills Athletics +0
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 10000 cp.


Social Check DCs


Trym Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears tight fitting clothing which further accentuates her frame. She is tall, broad shouldered and powerfully built. Her hair, while still mostly golden, has prominent grey streaks. Her gray eyes lackadaisically let the world flow into them.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Trym lived on a farm with her father, near the main road leading to a nearby town. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Apothecary for hire.

Motivation: She wants to meet her childhood hero; and regain custody of her daughter

Ideals: Passionate. Bonds: Attractive, Criminal record, Family, Job, Adventurer. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Trym Whispermouse, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 210 gp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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