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NPC Generator

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Advanced [show]


Bardryn Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears a robe, a symbol of the sun god around her neck, and a quarterstaff on her belt. She has a hunchback. Her chestnut hair is matted, messy, and big. She has violet eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her mother out around the business and became quite the natural. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Bardryn Aranore, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 40 gp. 1 Half-Plate.


Social Check DCs


Jane Feeny, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and typically wears violet cloth garments or leather armor. Her hair is chestnut and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her tongue was cut out and she uses sign language. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born in the west. She helped her mother out around the business and became quite the natural. She has achieved small success as a Seamstress.

Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Jane Feeny, Female Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp.


Social Check DCs


Diesa Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, grey cloak. Her blonde hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Diesa embodies much of what other species detest in the Dwarves. She also hits on women, regardless of circumstances.

History: Born in the south to a Guard, Diesa learned a great deal about her father's area of expertise. A gifted student she started as a Sage, but she got bored and became a Guard. She has achieved small success as a Guard.

Motivation: Further expansion of business; and expand her business

Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Job. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Diesa Ungart, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


William Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his red hair in a pixie cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When William reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Poor, Military. Occupation: Cook

Voice: Sensual and smooth

Attributes [hide]

William Pickering, Male Human Sorcerer 2
Medium (5'11") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Pyxrin Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She tends to wear a large green jacket. Her whole body is exceptionally muscular. She has brass crest. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is calm most of the time but flees social interaction. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: The child of northern immigrants she idolized her mother. Pyxrin was born on a far northern forest where she grew up under the tutelage of her mother, an expert Body Guard. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Pyxrin was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against gnolls

Ideals: Philantrophist, Fighting. Flaws: Addict, Shy. Bonds: Immigrant, Enemies. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Pyxrin Baharoosh, Female Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tordek Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear grey clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. He wears a Stetson hat to cover his moderate length white hair. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a criminal king-pin and mafia family His mother had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Tordek managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Expand his business; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Fearful. Bonds: Criminal record, Rich, Job. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Tordek Holderhek, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)18 (+4) 15 (+2)8 (-1)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Giant, Halfling, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Geoffrey Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a feathered hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. His arcane abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Geoffrey Thorpe, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp. Chrysoberyl (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Aura Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel cloak and cross-gartered green stockings. His fur, while still mostly beige, has prominent grey streaks. His copper eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Beggar.

Motivation: His religion dominates his actions; and wants to open a new tavern

Ideals: Gifted. Bonds: Guardian, Poor, Job, Religious. Occupation: Beggar

Voice: pre-pubescent

Attributes [hide]

Aura Running, Male Tabaxi Sorcerer 3
Medium (5'2") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)8 (-1) 14 (+2)17 (+3)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp. Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Marigold Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears light armors faded through time and improper care. She wears a Stetson hat to cover her moderate length black hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the recently deceased. She also is a firm believer in the womanly ideal.

History: She is a Slaad in disguise. After coming to the age of reason, Marigold took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality.

Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Family. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Marigold Reedfellow, Female Halfling Sorcerer 2
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 8000 cp. 1 Masterwork Common Melee.


Social Check DCs

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