Tiaathque Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her whole body is exceptionally muscular. She wears her chestnut hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She's since become an addict/alcoholic.
Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and expand her business
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Immigrant, Poor, Job. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.
Herleva Serge, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a rose on it. She has wavy golden hair. Her eyes are brown and beady.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has money and likes to spend it; and she has passion for adventuring and risk
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 6 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp. Pink pearl (140 gp). 1 Thunderstones.
Sun Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a large brown mantle and cape that has been intricately interwoven into her red robe. She carries with her a set of sais on her belt, each one with a amber on the hilt. Her white fur is singed and shortened. She has hazel eyes and a brown hat with a red feather.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. In her 18th year, her parents were killed by a drow raid, leaving Sun alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and a deep hatred of drow
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 7 (-2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 390 gp. 1 Masterwork studded leather.
Yvonne Wilberforce, Female Human [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears tight fitting clothing which further accentuates her frame. Her blonde hair is well kept. Her hazel eyes are slightly larger than normal.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She enjoys reading and quiet.
History: Sold as a small child to a wizard, Yvonne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Yvonne was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Yvonne's father didn't care for her much, and the feeling was mutual. She has drifted from career to career and currently works as a Laborer.
Motivation: She is unsatisfied with her job; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Laborer
Voice: Irish accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Jade (80 gp).
Rolen Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear blue pants and tee shirts. His black hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Rolen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born several months after his father was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Military, Family. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp. A roughly beaten golden orb (140 gp). 1 Masterwork Uncommon Weapon.
Oblar Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He keeps his long blonde hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Religious, Mentor. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Vezera Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is dressed in a clean black cloak covering her clean studded leather. She has silver crest. Her fierce red eyes like to dwell on things.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She left for the south, certain she would find work there.
Motivation: Sabotage a competitor; and many gnolls want her driven away
Ideals: Philantrophist, Gifted. Bonds: Enemies, Immigrant, Job. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp. Peridot (70 gp). 1 Masterwork Common Ranged Weapon.
Nimble Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep pastel leather and dull tan iron scale mail. His lavender fur is heavily combed to the right. His amber unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has all his life been fascinated with singing.
History: Nimble hails from a village terrorized by dire rats. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nimble was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Disease, Insomniac, Racist. Bonds: Enemies. Occupation: Carter
Voice: Booming voice
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 70 pp. 1 Masterwork Common Ranged Weapon.
Grisha Huckabee, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His blonde hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.
History: Grisha was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and expand his business
Bonds: Attractive, Job, Immigrant, Family. Occupation: Fortune-teller
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!
